#include "../nfc_i.h" enum SubmenuIndex { SubmenuIndexEmulate, SubmenuIndexEdit, SubmenuIndexDelete, SubmenuIndexInfo, }; void nfc_scene_saved_menu_submenu_callback(void* context, uint32_t index) { Nfc* nfc = (Nfc*)context; view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index); } const void nfc_scene_saved_menu_on_enter(void* context) { Nfc* nfc = (Nfc*)context; Submenu* submenu = nfc->submenu; submenu_add_item( submenu, "Emulate", SubmenuIndexEmulate, nfc_scene_saved_menu_submenu_callback, nfc); submenu_add_item( submenu, "Edit UID and name", SubmenuIndexEdit, nfc_scene_saved_menu_submenu_callback, nfc); submenu_add_item( submenu, "Delete", SubmenuIndexDelete, nfc_scene_saved_menu_submenu_callback, nfc); submenu_add_item( submenu, "Info", SubmenuIndexInfo, nfc_scene_saved_menu_submenu_callback, nfc); submenu_set_selected_item( nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneSavedMenu)); view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu); } const bool nfc_scene_saved_menu_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = (Nfc*)context; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexEmulate) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEmulate); scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid); return true; } else if(event.event == SubmenuIndexEdit) { scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEdit); scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented); return true; } else if(event.event == SubmenuIndexDelete) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexDelete); scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented); return true; } else if(event.event == SubmenuIndexInfo) { scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexInfo); scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented); return true; } } return false; } const void nfc_scene_saved_menu_on_exit(void* context) { Nfc* nfc = (Nfc*)context; submenu_clean(nfc->submenu); }