#include "ibutton-app.h" #include #include #include const char* iButtonApp::app_folder = "ibutton"; const char* iButtonApp::app_extension = ".ibtn"; void iButtonApp::run(void) { iButtonEvent event; bool consumed; bool exit = false; scenes[current_scene]->on_enter(this); while(!exit) { view.receive_event(&event); consumed = scenes[current_scene]->on_event(this, &event); if(!consumed) { if(event.type == iButtonEvent::Type::EventTypeBack) { exit = switch_to_previous_scene(); } } }; scenes[current_scene]->on_exit(this); } iButtonApp::iButtonApp() { api_hal_power_insomnia_enter(); key_worker = new KeyWorker(&ibutton_gpio); sd_ex_api = static_cast(furi_record_open("sdcard-ex")); fs_api = static_cast(furi_record_open("sdcard")); notification = static_cast(furi_record_open("notification")); // we need random srand(DWT->CYCCNT); } iButtonApp::~iButtonApp() { cli_delete_command(cli, "tm"); furi_record_close("sdcard-ex"); furi_record_close("sdcard"); furi_record_close("notification"); for(std::map::iterator it = scenes.begin(); it != scenes.end(); ++it) { delete it->second; scenes.erase(it); } api_hal_power_insomnia_exit(); } iButtonAppViewManager* iButtonApp::get_view_manager() { return &view; } void iButtonApp::switch_to_next_scene(Scene next_scene) { previous_scenes_list.push_front(current_scene); if(next_scene != Scene::SceneExit) { scenes[current_scene]->on_exit(this); current_scene = next_scene; scenes[current_scene]->on_enter(this); } } void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list scenes_list) { Scene previous_scene = Scene::SceneStart; bool scene_found = false; while(!scene_found) { previous_scene = get_previous_scene(); for(Scene element : scenes_list) { if(previous_scene == element || previous_scene == Scene::SceneStart) { scene_found = true; break; } } } scenes[current_scene]->on_exit(this); current_scene = previous_scene; scenes[current_scene]->on_enter(this); } bool iButtonApp::switch_to_previous_scene(uint8_t count) { Scene previous_scene = Scene::SceneStart; for(uint8_t i = 0; i < count; i++) { previous_scene = get_previous_scene(); if(previous_scene == Scene::SceneExit) break; } if(previous_scene == Scene::SceneExit) { return true; } else { scenes[current_scene]->on_exit(this); current_scene = previous_scene; scenes[current_scene]->on_enter(this); return false; } } iButtonApp::Scene iButtonApp::get_previous_scene() { Scene scene = previous_scenes_list.front(); previous_scenes_list.pop_front(); return scene; } const GpioPin* iButtonApp::get_ibutton_pin() { // TODO open record return &ibutton_gpio; } KeyWorker* iButtonApp::get_key_worker() { return key_worker; } iButtonKey* iButtonApp::get_key() { return &key; } SdCard_Api* iButtonApp::get_sd_ex_api() { return sd_ex_api; } FS_Api* iButtonApp::get_fs_api() { return fs_api; } char* iButtonApp::get_file_name() { return file_name; } uint8_t iButtonApp::get_file_name_size() { return file_name_size; } void iButtonApp::notify_green_blink() { notification_message(notification, &sequence_blink_green_10); } void iButtonApp::notify_yellow_blink() { notification_message(notification, &sequence_blink_yellow_10); } void iButtonApp::notify_red_blink() { notification_message(notification, &sequence_blink_red_10); } void iButtonApp::notify_error() { notification_message(notification, &sequence_error); } void iButtonApp::notify_success() { notification_message(notification, &sequence_success); } void iButtonApp::notify_green_on() { notification_message_block(notification, &sequence_set_green_255); } void iButtonApp::notify_green_off() { notification_message(notification, &sequence_reset_green); } void iButtonApp::notify_red_on() { notification_message_block(notification, &sequence_set_red_255); } void iButtonApp::notify_red_off() { notification_message(notification, &sequence_reset_red); } void iButtonApp::set_text_store(const char* text...) { va_list args; va_start(args, text); vsnprintf(text_store, text_store_size, text, args); va_end(args); } char* iButtonApp::get_text_store() { return text_store; } uint8_t iButtonApp::get_text_store_size() { return text_store_size; } void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) { const uint8_t prefix_size = 9; const char* prefix[prefix_size] = { "ancient", "hollow", "strange", "disappeared", "unknown", "unthinkable", "unnamable", "nameless", "my", }; const uint8_t suffix_size = 8; const char* suffix[suffix_size] = { "door", "entrance", "doorway", "entry", "portal", "entree", "opening", "crack", }; sniprintf( name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]); // to upper name[0] = name[0] - 0x20; } // file managment void iButtonApp::show_file_error_message(const char* error_text) { set_text_store(error_text); get_sd_ex_api()->show_error(get_sd_ex_api()->context, get_text_store()); } bool iButtonApp::save_key(const char* key_name) { File key_file; string_t key_file_name; bool result = false; FS_Error fs_result; uint16_t write_count; // Create ibutton directory if necessary fs_result = get_fs_api()->common.mkdir(app_folder); if(fs_result != FSE_OK && fs_result != FSE_EXIST) { show_file_error_message("Cannot create\napplication folder"); return false; }; // First remove key if it was saved string_init_set_str(key_file_name, app_folder); string_cat_str(key_file_name, "/"); string_cat_str(key_file_name, get_key()->get_name()); string_cat_str(key_file_name, app_extension); fs_result = get_fs_api()->common.remove(string_get_cstr(key_file_name)); if(fs_result != FSE_OK && fs_result != FSE_NOT_EXIST) { string_clear(key_file_name); show_file_error_message("Cannot remove\nold key file"); return false; }; // Save the key get_key()->set_name(key_name); string_set_str(key_file_name, app_folder); string_cat_str(key_file_name, "/"); string_cat_str(key_file_name, get_key()->get_name()); string_cat_str(key_file_name, app_extension); bool res = get_fs_api()->file.open( &key_file, string_get_cstr(key_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS); string_clear(key_file_name); if(res) { // type header const char* key_type = "E"; switch(get_key()->get_key_type()) { case iButtonKeyType::KeyCyfral: key_type = "C"; break; case iButtonKeyType::KeyDallas: key_type = "D"; break; case iButtonKeyType::KeyMetakom: key_type = "M"; break; } write_count = get_fs_api()->file.write(&key_file, key_type, 1); if(key_file.error_id != FSE_OK || write_count != 1) { show_file_error_message("Cannot write\nto key file"); get_fs_api()->file.close(&key_file); return false; } const uint8_t byte_text_size = 4; char byte_text[byte_text_size]; for(uint8_t i = 0; i < get_key()->get_type_data_size(); i++) { sniprintf(byte_text, byte_text_size, " %02X", get_key()->get_data()[i]); write_count = get_fs_api()->file.write(&key_file, byte_text, 3); if(key_file.error_id != FSE_OK || write_count != 3) { show_file_error_message("Cannot write\nto key file"); get_fs_api()->file.close(&key_file); return false; } } result = true; } else { show_file_error_message("Cannot create\nnew key file"); } get_fs_api()->file.close(&key_file); get_sd_ex_api()->check_error(get_sd_ex_api()->context); return result; } bool iButtonApp::load_key() { bool result = false; // Input events and views are managed by file_select bool res = get_sd_ex_api()->file_select( get_sd_ex_api()->context, app_folder, app_extension, get_file_name(), get_file_name_size(), get_key()->get_name()); if(res) { string_t key_str; File key_file; uint16_t read_count; // Get key file path string_init_set_str(key_str, app_folder); string_cat_str(key_str, "/"); string_cat_str(key_str, get_file_name()); string_cat_str(key_str, app_extension); // Open key file get_fs_api()->file.open( &key_file, string_get_cstr(key_str), FSAM_READ, FSOM_OPEN_EXISTING); string_clear(key_str); if(key_file.error_id != FSE_OK) { show_file_error_message("Cannot open\nkey file"); get_fs_api()->file.close(&key_file); return false; } const uint8_t byte_text_size = 4; char byte_text[byte_text_size] = {0, 0, 0, 0}; // load type header read_count = get_fs_api()->file.read(&key_file, byte_text, 1); if(key_file.error_id != FSE_OK || read_count != 1) { show_file_error_message("Cannot read\nkey file"); get_fs_api()->file.close(&key_file); return false; } iButtonKeyType key_type = iButtonKeyType::KeyCyfral; if(strcmp(byte_text, "C") == 0) { key_type = iButtonKeyType::KeyCyfral; } else if(strcmp(byte_text, "M") == 0) { key_type = iButtonKeyType::KeyMetakom; } else if(strcmp(byte_text, "D") == 0) { key_type = iButtonKeyType::KeyDallas; } else { show_file_error_message("Cannot parse\nkey file"); get_fs_api()->file.close(&key_file); return false; } get_key()->set_type(key_type); // load data uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0, 0, 0, 0, 0, 0, 0, 0}; for(uint8_t i = 0; i < get_key()->get_type_data_size(); i++) { // space read_count = get_fs_api()->file.read(&key_file, byte_text, 1); if(key_file.error_id != FSE_OK || read_count != 1) { show_file_error_message("Cannot read\nkey file"); get_fs_api()->file.close(&key_file); return false; } // value read_count = get_fs_api()->file.read(&key_file, byte_text, 2); if(key_file.error_id != FSE_OK || read_count != 2) { show_file_error_message("Cannot read\nkey file"); get_fs_api()->file.close(&key_file); return false; } // convert hex value to byte key_data[i] = strtol(byte_text, NULL, 16); } get_fs_api()->file.close(&key_file); get_key()->set_name(get_file_name()); get_key()->set_type(key_type); get_key()->set_data(key_data, IBUTTON_KEY_DATA_SIZE); result = true; } get_sd_ex_api()->check_error(get_sd_ex_api()->context); return result; } bool iButtonApp::delete_key() { iButtonKey* key = get_key(); string_t key_file_name; bool result = false; string_init_set_str(key_file_name, app_folder); string_cat_str(key_file_name, "/"); string_cat_str(key_file_name, key->get_name()); string_cat_str(key_file_name, app_extension); result = (get_fs_api()->common.remove(string_get_cstr(key_file_name)) == FSE_OK); string_clear(key_file_name); return result; }