#include "../nfc_i.h" #define NFC_MF_UL_DATA_NOT_CHANGED (0UL) #define NFC_MF_UL_DATA_CHANGED (1UL) bool nfc_mf_ultralight_emulate_worker_callback(NfcWorkerEvent event, void* context) { UNUSED(event); Nfc* nfc = context; scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfUltralightEmulate, NFC_MF_UL_DATA_CHANGED); return true; } void nfc_scene_mf_ultralight_emulate_on_enter(void* context) { Nfc* nfc = context; // Setup view MfUltralightType type = nfc->dev->dev_data.mf_ul_data.type; bool is_ultralight = (type == MfUltralightTypeUL11) || (type == MfUltralightTypeUL21) || (type == MfUltralightTypeUnknown); Popup* popup = nfc->popup; popup_set_header(popup, "Emulating", 67, 13, AlignLeft, AlignTop); if(strcmp(nfc->dev->dev_name, "") != 0) { nfc_text_store_set(nfc, "%s", nfc->dev->dev_name); } else if(is_ultralight) { nfc_text_store_set(nfc, "MIFARE\nUltralight"); } else { nfc_text_store_set(nfc, "MIFARE\nNTAG"); } popup_set_icon(popup, 0, 3, &I_NFC_dolphin_emulation_47x61); popup_set_text(popup, nfc->text_store, 90, 28, AlignCenter, AlignTop); // Setup and start worker view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup); nfc_worker_start( nfc->worker, NfcWorkerStateMfUltralightEmulate, &nfc->dev->dev_data, nfc_mf_ultralight_emulate_worker_callback, nfc); nfc_blink_emulate_start(nfc); } bool nfc_scene_mf_ultralight_emulate_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeBack) { // Stop worker nfc_worker_stop(nfc->worker); // Check if data changed and save in shadow file if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate) == NFC_MF_UL_DATA_CHANGED) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfUltralightEmulate, NFC_MF_UL_DATA_NOT_CHANGED); // Save shadow file if(furi_string_size(nfc->dev->load_path)) { nfc_device_save_shadow(nfc->dev, furi_string_get_cstr(nfc->dev->load_path)); } } consumed = false; } return consumed; } void nfc_scene_mf_ultralight_emulate_on_exit(void* context) { Nfc* nfc = context; // Clear view popup_reset(nfc->popup); nfc_blink_stop(nfc); }