#include "flipper_v2.h" #include static void state_cb(const void* value, void* ctx) { const InputState* state = value; printf("state: %02x\n", *state); } static void event_cb(const void* value, void* ctx) { const InputEvent* event = value; printf("event: %02x %s\n", event->input, event->state ? "pressed" : "released"); } void application_input_dump(void* p) { // open record ValueManager* state_record = furi_open("input_state"); furi_check(state_record); subscribe_pubsub(&state_record->pubsub, state_cb, NULL); PubSub* event_record = furi_open("input_events"); furi_check(event_record); subscribe_pubsub(event_record, event_cb, NULL); for(;;) { delay(100); } }