#include "view_i.h" View* view_alloc() { View* view = furi_alloc(sizeof(View)); return view; } void view_free(View* view) { furi_assert(view); view_free_model(view); free(view); } void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher) { furi_assert(view); furi_assert(view_dispatcher); furi_assert(view->dispatcher == NULL); view->dispatcher = view_dispatcher; } void view_set_draw_callback(View* view, ViewDrawCallback callback) { furi_assert(view); furi_assert(view->draw_callback == NULL); view->draw_callback = callback; } void view_set_input_callback(View* view, ViewInputCallback callback) { furi_assert(view); furi_assert(view->input_callback == NULL); view->input_callback = callback; } void view_set_previous_callback(View* view, ViewNavigationCallback callback) { furi_assert(view); view->previous_callback = callback; } void view_set_next_callback(View* view, ViewNavigationCallback callback) { furi_assert(view); view->next_callback = callback; } void view_set_context(View* view, void* context) { furi_assert(view); furi_assert(context); view->context = context; } void view_allocate_model(View* view, ViewModelType type, size_t size) { furi_assert(view); furi_assert(size > 0); furi_assert(view->model_type == ViewModelTypeNone); furi_assert(view->model == NULL); view->model_type = type; if(view->model_type == ViewModelTypeLockFree) { view->model = furi_alloc(size); } else if(view->model_type == ViewModelTypeLocking) { ViewModelLocking* model = furi_alloc(sizeof(ViewModelLocking)); model->mutex = osMutexNew(NULL); furi_check(model->mutex); model->data = furi_alloc(size); view->model = model; } else { furi_assert(false); } } void view_free_model(View* view) { furi_assert(view); if(view->model_type == ViewModelTypeNone) { return; } else if(view->model_type == ViewModelTypeLockFree) { free(view->model); } else if(view->model_type == ViewModelTypeLocking) { ViewModelLocking* model = view->model; furi_check(osMutexDelete(model->mutex) == osOK); free(model->data); free(model); view->model = NULL; } else { furi_assert(false); } } void* view_get_model(View* view) { furi_assert(view); if(view->model_type == ViewModelTypeLocking) { ViewModelLocking* model = (ViewModelLocking*)(view->model); furi_check(osMutexAcquire(model->mutex, osWaitForever) == osOK); return model->data; } return view->model; } void view_commit_model(View* view) { furi_assert(view); view_unlock_model(view); if(view->dispatcher) { view_dispatcher_update(view->dispatcher, view); } } void view_unlock_model(View* view) { furi_assert(view); if(view->model_type == ViewModelTypeLocking) { ViewModelLocking* model = (ViewModelLocking*)(view->model); furi_check(osMutexRelease(model->mutex) == osOK); } } void view_draw(View* view, Canvas* canvas) { furi_assert(view); if(view->draw_callback) { void* data = view_get_model(view); view->draw_callback(canvas, data); view_unlock_model(view); } } bool view_input(View* view, InputEvent* event) { furi_assert(view); if(view->input_callback) { return view->input_callback(event, view->context); } else { return false; } } uint32_t view_previous(View* view) { furi_assert(view); if(view->previous_callback) { return view->previous_callback(view->context); } else { return VIEW_IGNORE; } } uint32_t view_next(View* view) { furi_assert(view); if(view->next_callback) { return view->next_callback(view->context); } else { return VIEW_IGNORE; } }