#include "../bad_usb_app_i.h" #include "furi_hal_power.h" #include "furi_hal_usb.h" enum SubmenuIndex { SubmenuIndexKeyboardLayout, }; void bad_usb_scene_config_submenu_callback(void* context, uint32_t index) { BadUsbApp* bad_usb = context; view_dispatcher_send_custom_event(bad_usb->view_dispatcher, index); } void bad_usb_scene_config_on_enter(void* context) { BadUsbApp* bad_usb = context; Submenu* submenu = bad_usb->submenu; submenu_add_item( submenu, "Keyboard Layout", SubmenuIndexKeyboardLayout, bad_usb_scene_config_submenu_callback, bad_usb); submenu_set_selected_item( submenu, scene_manager_get_scene_state(bad_usb->scene_manager, BadUsbSceneConfig)); view_dispatcher_switch_to_view(bad_usb->view_dispatcher, BadUsbAppViewConfig); } bool bad_usb_scene_config_on_event(void* context, SceneManagerEvent event) { BadUsbApp* bad_usb = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { scene_manager_set_scene_state(bad_usb->scene_manager, BadUsbSceneConfig, event.event); consumed = true; if(event.event == SubmenuIndexKeyboardLayout) { scene_manager_next_scene(bad_usb->scene_manager, BadUsbSceneConfigLayout); } else { furi_crash("Unknown key type"); } } return consumed; } void bad_usb_scene_config_on_exit(void* context) { BadUsbApp* bad_usb = context; Submenu* submenu = bad_usb->submenu; submenu_reset(submenu); }