#include "../picopass_i.h" enum SubmenuIndex { SubmenuIndexRead, SubmenuIndexRunScript, SubmenuIndexSaved, SubmenuIndexAddManualy, SubmenuIndexDebug, }; void picopass_scene_start_submenu_callback(void* context, uint32_t index) { Picopass* picopass = context; view_dispatcher_send_custom_event(picopass->view_dispatcher, index); } void picopass_scene_start_on_enter(void* context) { Picopass* picopass = context; Submenu* submenu = picopass->submenu; submenu_add_item( submenu, "Read Card", SubmenuIndexRead, picopass_scene_start_submenu_callback, picopass); submenu_add_item( submenu, "Saved", SubmenuIndexSaved, picopass_scene_start_submenu_callback, picopass); submenu_set_selected_item( submenu, scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneStart)); picopass_device_clear(picopass->dev); view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu); } bool picopass_scene_start_on_event(void* context, SceneManagerEvent event) { Picopass* picopass = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexRead) { scene_manager_next_scene(picopass->scene_manager, PicopassSceneReadCard); consumed = true; } else if(event.event == SubmenuIndexSaved) { scene_manager_next_scene(picopass->scene_manager, PicopassSceneFileSelect); consumed = true; } scene_manager_set_scene_state(picopass->scene_manager, PicopassSceneStart, event.event); } return consumed; } void picopass_scene_start_on_exit(void* context) { Picopass* picopass = context; submenu_reset(picopass->submenu); }