#include "../storage-settings.h" enum StorageSettingsStartSubmenuIndex { StorageSettingsStartSubmenuIndexInternalInfo, StorageSettingsStartSubmenuIndexSDInfo, StorageSettingsStartSubmenuIndexUnmount, StorageSettingsStartSubmenuIndexFormat, StorageSettingsStartSubmenuIndexBenchy, }; static void storage_settings_scene_start_submenu_callback(void* context, uint32_t index) { StorageSettings* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void storage_settings_scene_start_on_enter(void* context) { StorageSettings* app = context; Submenu* submenu = app->submenu; submenu_add_item( submenu, "About internal storage", StorageSettingsStartSubmenuIndexInternalInfo, storage_settings_scene_start_submenu_callback, app); submenu_add_item( submenu, "About SD Card", StorageSettingsStartSubmenuIndexSDInfo, storage_settings_scene_start_submenu_callback, app); submenu_add_item( submenu, "Unmount SD Card", StorageSettingsStartSubmenuIndexUnmount, storage_settings_scene_start_submenu_callback, app); submenu_add_item( submenu, "Format SD Card", StorageSettingsStartSubmenuIndexFormat, storage_settings_scene_start_submenu_callback, app); submenu_add_item( submenu, "Benchmark SD Card", StorageSettingsStartSubmenuIndexBenchy, storage_settings_scene_start_submenu_callback, app); submenu_set_selected_item( submenu, scene_manager_get_scene_state(app->scene_manager, StorageSettingsStart)); view_dispatcher_switch_to_view(app->view_dispatcher, StorageSettingsViewSubmenu); } bool storage_settings_scene_start_on_event(void* context, SceneManagerEvent event) { StorageSettings* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { switch(event.event) { case StorageSettingsStartSubmenuIndexSDInfo: scene_manager_set_scene_state( app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexSDInfo); scene_manager_next_scene(app->scene_manager, StorageSettingsSDInfo); consumed = true; break; case StorageSettingsStartSubmenuIndexInternalInfo: scene_manager_set_scene_state( app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexInternalInfo); scene_manager_next_scene(app->scene_manager, StorageSettingsInternalInfo); consumed = true; break; case StorageSettingsStartSubmenuIndexUnmount: scene_manager_set_scene_state( app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexUnmount); scene_manager_next_scene(app->scene_manager, StorageSettingsUnmountConfirm); consumed = true; break; case StorageSettingsStartSubmenuIndexFormat: scene_manager_set_scene_state( app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexFormat); scene_manager_next_scene(app->scene_manager, StorageSettingsFormatConfirm); consumed = true; break; case StorageSettingsStartSubmenuIndexBenchy: scene_manager_set_scene_state( app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexBenchy); scene_manager_next_scene(app->scene_manager, StorageSettingsBenchmark); consumed = true; break; } } return consumed; } void storage_settings_scene_start_on_exit(void* context) { StorageSettings* app = context; submenu_clean(app->submenu); }