#include "furi_hal_random.h" #include #include #include #include #include #define TAG "FuriHalRandom" uint32_t furi_hal_random_get() { while(LL_HSEM_1StepLock(HSEM, CFG_HW_RNG_SEMID)) ; LL_RNG_Enable(RNG); while(!LL_RNG_IsActiveFlag_DRDY(RNG)) ; if((LL_RNG_IsActiveFlag_CECS(RNG)) || (LL_RNG_IsActiveFlag_SECS(RNG))) { furi_crash("TRNG error"); } uint32_t random_val = LL_RNG_ReadRandData32(RNG); LL_RNG_Disable(RNG); LL_HSEM_ReleaseLock(HSEM, CFG_HW_RNG_SEMID, 0); return random_val; } void furi_hal_random_fill_buf(uint8_t* buf, uint32_t len) { while(LL_HSEM_1StepLock(HSEM, CFG_HW_RNG_SEMID)) ; LL_RNG_Enable(RNG); for(uint32_t i = 0; i < len; i += 4) { while(!LL_RNG_IsActiveFlag_DRDY(RNG)) ; if((LL_RNG_IsActiveFlag_CECS(RNG)) || (LL_RNG_IsActiveFlag_SECS(RNG))) { furi_crash("TRNG error"); } uint32_t random_val = LL_RNG_ReadRandData32(RNG); uint8_t len_cur = ((i + 4) < len) ? (4) : (len - i); memcpy(&buf[i], &random_val, len_cur); } LL_RNG_Disable(RNG); LL_HSEM_ReleaseLock(HSEM, CFG_HW_RNG_SEMID, 0); } void srand(unsigned seed) { UNUSED(seed); } int rand() { return (furi_hal_random_get() & RAND_MAX); } long random() { return (furi_hal_random_get() & RAND_MAX); }