#include "lfrfid_app_scene_read_success.h" #include "../view/elements/button_element.h" #include "../view/elements/icon_element.h" #include "../view/elements/string_element.h" void LfRfidAppSceneReadSuccess::on_enter(LfRfidApp* app, bool /* need_restore */) { string_init(string_info); string_init(string_header); string_init_printf( string_header, "%s[%s]", protocol_dict_get_name(app->dict, app->protocol_id), protocol_dict_get_manufacturer(app->dict, app->protocol_id)); size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id); uint8_t* data = (uint8_t*)malloc(size); protocol_dict_get_data(app->dict, app->protocol_id, data, size); for(uint8_t i = 0; i < size; i++) { if(i != 0) { string_cat_printf(string_info, " "); } if(i >= 9) { string_cat_printf(string_info, "..."); break; } else { string_cat_printf(string_info, "%02X", data[i]); } } free(data); string_t render_data; string_init(render_data); protocol_dict_render_brief_data(app->dict, render_data, app->protocol_id); string_cat_printf(string_info, "\r\n%s", string_get_cstr(render_data)); string_clear(render_data); auto container = app->view_controller.get(); auto button = container->add(); button->set_type(ButtonElement::Type::Left, "Retry"); button->set_callback(app, LfRfidAppSceneReadSuccess::back_callback); button = container->add(); button->set_type(ButtonElement::Type::Right, "More"); button->set_callback(app, LfRfidAppSceneReadSuccess::more_callback); auto header = container->add(); header->set_text(string_get_cstr(string_header), 0, 2, 0, AlignLeft, AlignTop, FontPrimary); auto text = container->add(); text->set_text(string_get_cstr(string_info), 0, 16, 0, AlignLeft, AlignTop, FontSecondary); app->view_controller.switch_to(); notification_message_block(app->notification, &sequence_set_green_255); } bool LfRfidAppSceneReadSuccess::on_event(LfRfidApp* app, LfRfidApp::Event* event) { bool consumed = false; if(event->type == LfRfidApp::EventType::Next) { app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::ReadKeyMenu); consumed = true; } else if(event->type == LfRfidApp::EventType::Retry) { app->scene_controller.switch_to_next_scene({LfRfidApp::SceneType::RetryConfirm}); consumed = true; } else if(event->type == LfRfidApp::EventType::Back) { app->scene_controller.switch_to_next_scene({LfRfidApp::SceneType::ExitConfirm}); consumed = true; } return consumed; } void LfRfidAppSceneReadSuccess::on_exit(LfRfidApp* app) { notification_message_block(app->notification, &sequence_reset_green); app->view_controller.get()->clean(); string_clear(string_info); string_clear(string_header); } void LfRfidAppSceneReadSuccess::back_callback(void* context) { LfRfidApp* app = static_cast(context); LfRfidApp::Event event; event.type = LfRfidApp::EventType::Retry; app->view_controller.send_event(&event); } void LfRfidAppSceneReadSuccess::more_callback(void* context) { LfRfidApp* app = static_cast(context); LfRfidApp::Event event; event.type = LfRfidApp::EventType::Next; app->view_controller.send_event(&event); }