#include "nfc_i.h" #include "api-hal-nfc.h" #include "app_scene.h" Nfc* nfc_alloc() { Nfc* nfc = furi_alloc(sizeof(Nfc)); nfc->nfc_common.worker = nfc_worker_alloc(); nfc->nfc_common.view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(nfc->nfc_common.view_dispatcher); view_dispatcher_enable_navigation(nfc->nfc_common.view_dispatcher, nfc); // Open GUI record nfc->gui = furi_record_open("gui"); view_dispatcher_attach_to_gui( nfc->nfc_common.view_dispatcher, nfc->gui, ViewDispatcherTypeFullscreen); // Open Notification record nfc->notifications = furi_record_open("notification"); // Submenu nfc->submenu = submenu_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewMenu, submenu_get_view(nfc->submenu)); // Dialog nfc->dialog_ex = dialog_ex_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewDialogEx, dialog_ex_get_view(nfc->dialog_ex)); // Popup nfc->popup = popup_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewPopup, popup_get_view(nfc->popup)); // Text Input nfc->text_input = text_input_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewTextInput, text_input_get_view(nfc->text_input)); // Byte Input nfc->byte_input = byte_input_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewByteInput, byte_input_get_view(nfc->byte_input)); // Detect nfc->nfc_detect = nfc_detect_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewDetect, nfc_detect_get_view(nfc->nfc_detect)); // Emulate nfc->nfc_emulate = nfc_emulate_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewEmulate, nfc_emulate_get_view(nfc->nfc_emulate)); // EMV nfc->nfc_emv = nfc_emv_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewEmv, nfc_emv_get_view(nfc->nfc_emv)); // Mifare Ultralight nfc->nfc_mifare_ul = nfc_mifare_ul_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewMifareUl, nfc_mifare_ul_get_view(nfc->nfc_mifare_ul)); // Scene allocation nfc->scene_start = nfc_scene_start_alloc(); nfc->scene_read_card = nfc_scene_read_card_alloc(); nfc->scene_read_card_success = nfc_scene_read_card_success_alloc(); nfc->scene_card_menu = nfc_scene_card_menu_alloc(); nfc->scene_not_implemented = nfc_scene_not_implemented_alloc(); nfc->scene_debug_menu = nfc_scene_debug_menu_alloc(); nfc->scene_debug_detect = nfc_scene_debug_detect_alloc(); nfc->scene_debug_emulate = nfc_scene_debug_emulate_alloc(); nfc->scene_debug_read_emv = nfc_scene_debug_read_emv_alloc(); nfc->scene_debug_read_mifare_ul = nfc_scene_debug_read_mifare_ul_alloc(); nfc->scene_emulate_uid = nfc_scene_emulate_uid_alloc(); view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_start); return nfc; } void nfc_free(Nfc* nfc) { furi_assert(nfc); // Submenu view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewMenu); submenu_free(nfc->submenu); // DialogEx view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewDialogEx); dialog_ex_free(nfc->dialog_ex); // Popup view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewPopup); popup_free(nfc->popup); // TextInput view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewTextInput); text_input_free(nfc->text_input); // ByteInput view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewByteInput); byte_input_free(nfc->byte_input); // Detect view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewDetect); nfc_detect_free(nfc->nfc_detect); // Emulate view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewEmulate); nfc_emulate_free(nfc->nfc_emulate); // EMV view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewEmv); nfc_emv_free(nfc->nfc_emv); // Mifare Ultralight view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewMifareUl); nfc_mifare_ul_free(nfc->nfc_mifare_ul); // Worker nfc_worker_stop(nfc->nfc_common.worker); nfc_worker_free(nfc->nfc_common.worker); // Scenes nfc_scene_start_free(nfc->scene_start); nfc_scene_read_card_free(nfc->scene_read_card); nfc_scene_read_card_success_free(nfc->scene_read_card_success); nfc_scene_card_menu_free(nfc->scene_card_menu); nfc_scene_not_implemented_free(nfc->scene_not_implemented); nfc_scene_debug_menu_free(nfc->scene_debug_menu); nfc_scene_debug_detect_free(nfc->scene_debug_detect); nfc_scene_debug_emulate_free(nfc->scene_debug_emulate); nfc_scene_debug_read_emv_free(nfc->scene_debug_read_emv); nfc_scene_debug_read_mifare_ul_free(nfc->scene_debug_read_mifare_ul); nfc_scene_emulate_uid_free(nfc->scene_emulate_uid); // View Dispatcher view_dispatcher_free(nfc->nfc_common.view_dispatcher); // GUI furi_record_close("gui"); nfc->gui = NULL; // Notifications furi_record_close("notification"); nfc->notifications = NULL; free(nfc); } int32_t nfc_task(void* p) { Nfc* nfc = nfc_alloc(); view_dispatcher_run(nfc->nfc_common.view_dispatcher); nfc_free(nfc); return 0; } void nfc_set_text_store(Nfc* nfc, const char* text, ...) { va_list args; va_start(args, text); vsnprintf(nfc->text_store, sizeof(nfc->text_store), text, args); va_end(args); }