#include "../ibutton_i.h" #include "toolbox/path.h" typedef enum { iButtonSceneWriteStateDefault, iButtonSceneWriteStateBlinkYellow, } iButtonSceneWriteState; static void ibutton_scene_write_callback(void* context, iButtonWorkerWriteResult result) { iButton* ibutton = context; view_dispatcher_send_custom_event(ibutton->view_dispatcher, result); } void ibutton_scene_write_on_enter(void* context) { iButton* ibutton = context; iButtonKey* key = ibutton->key; Widget* widget = ibutton->widget; iButtonWorker* worker = ibutton->key_worker; const uint8_t* key_data = ibutton_key_get_data_p(key); FuriString* key_name; key_name = furi_string_alloc(); if(furi_string_end_with(ibutton->file_path, IBUTTON_APP_EXTENSION)) { path_extract_filename(ibutton->file_path, key_name, true); } // check that stored key has name if(!furi_string_empty(key_name)) { ibutton_text_store_set(ibutton, "%s", furi_string_get_cstr(key_name)); } else { // if not, show key data switch(ibutton_key_get_type(key)) { case iButtonKeyDS1990: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3], key_data[4], key_data[5], key_data[6], key_data[7]); break; case iButtonKeyCyfral: ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]); break; case iButtonKeyMetakom: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]); break; } } widget_add_string_multiline_element( widget, 90, 10, AlignCenter, AlignTop, FontPrimary, "iButton\nwriting"); widget_add_icon_element(widget, 3, 10, &I_iButtonKey_49x44); widget_add_text_box_element( widget, 54, 39, 75, 22, AlignCenter, AlignCenter, ibutton->text_store, true); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget); ibutton_worker_write_set_callback(worker, ibutton_scene_write_callback, ibutton); ibutton_worker_write_start(worker, key); furi_string_free(key_name); ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart); } bool ibutton_scene_write_on_event(void* context, SceneManagerEvent event) { iButton* ibutton = context; SceneManager* scene_manager = ibutton->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if((event.event == iButtonWorkerWriteOK) || (event.event == iButtonWorkerWriteSameKey)) { scene_manager_next_scene(scene_manager, iButtonSceneWriteSuccess); } else if(event.event == iButtonWorkerWriteNoDetect) { ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink); } else if(event.event == iButtonWorkerWriteCannotWrite) { ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink); } } else if(event.type == SceneManagerEventTypeTick) { consumed = true; } return consumed; } void ibutton_scene_write_on_exit(void* context) { iButton* ibutton = context; ibutton_worker_stop(ibutton->key_worker); widget_reset(ibutton->widget); ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop); }