#include "menu.h" #include #include #include #include #include #include #include "menu_event.h" #include "menu_item.h" #include struct Menu { MenuEvent* event; // GUI Widget* widget; Icon* icon; // State MenuItem* root; MenuItem* settings; MenuItem* current; }; void menu_widget_callback(Canvas* canvas, void* context); ValueMutex* menu_init() { Menu* menu = furi_alloc(sizeof(Menu)); // Event dispatcher menu->event = menu_event_alloc(); ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex)); if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) { printf("[menu_task] cannot create menu mutex\n"); furiac_exit(NULL); } // Allocate and configure widget menu->widget = widget_alloc(); // Open GUI and register fullscreen widget Gui* gui = furi_open("gui"); furi_check(gui); gui_add_widget(gui, menu->widget, GuiLayerFullscreen); widget_enabled_set(menu->widget, false); widget_draw_callback_set(menu->widget, menu_widget_callback, menu_mutex); widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event); return menu_mutex; } void menu_build_main(Menu* menu) { furi_assert(menu); // Root point menu->root = menu_item_alloc_menu(NULL, NULL); } void menu_item_add(Menu* menu, MenuItem* item) { menu_item_subitem_add(menu->root, item); } void menu_settings_item_add(Menu* menu, MenuItem* item) { menu_item_subitem_add(menu->settings, item); } void menu_draw_primary(Menu* menu, Canvas* canvas) { } void menu_draw_secondary(Menu* menu, Canvas* canvas) { } void menu_widget_callback(Canvas* canvas, void* context) { furi_assert(canvas); furi_assert(context); Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex if(menu == NULL) return; // redraw fail furi_assert(menu->current); canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); size_t position = menu_item_get_position(menu->current); MenuItemArray_t* items = menu_item_get_subitems(menu->current); size_t items_count = MenuItemArray_size(*items); if(items_count) { MenuItem* item; size_t shift_position; // First line canvas_set_font(canvas, FontSecondary); shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items)); item = *MenuItemArray_get(*items, shift_position); canvas_draw_icon(canvas, 4, 3, menu_item_get_icon(item)); canvas_draw_str(canvas, 22, 14, menu_item_get_label(item)); // Second line main canvas_set_font(canvas, FontPrimary); shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items)); item = *MenuItemArray_get(*items, shift_position); canvas_draw_icon(canvas, 4, 25, menu_item_get_icon(item)); canvas_draw_str(canvas, 22, 36, menu_item_get_label(item)); // Third line canvas_set_font(canvas, FontSecondary); shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items)); item = *MenuItemArray_get(*items, shift_position); canvas_draw_icon(canvas, 4, 47, menu_item_get_icon(item)); canvas_draw_str(canvas, 22, 58, menu_item_get_label(item)); // Frame and scrollbar // elements_frame(canvas, 0, 0, 128 - 5, 21); elements_frame(canvas, 0, 21, 128 - 5, 21); // elements_frame(canvas, 0, 42, 128 - 5, 21); elements_scrollbar(canvas, position, items_count); } else { canvas_draw_str(canvas, 2, 32, "Empty"); elements_scrollbar(canvas, 0, 0); } release_mutex((ValueMutex*)context, menu); } void menu_set_icon(Menu* menu, Icon* icon) { assert(menu); if(menu->icon) { icon_stop_animation(menu->icon); } menu->icon = icon; if(menu->icon) { icon_start_animation(menu->icon); } } void menu_update(Menu* menu) { furi_assert(menu); if(menu->current) { size_t position = menu_item_get_position(menu->current); MenuItemArray_t* items = menu_item_get_subitems(menu->current); size_t items_count = MenuItemArray_size(*items); if(items_count) { MenuItem* item = *MenuItemArray_get(*items, position); menu_set_icon(menu, menu_item_get_icon(item)); } } menu_event_activity_notify(menu->event); widget_update(menu->widget); } void menu_up(Menu* menu) { furi_assert(menu); size_t position = menu_item_get_position(menu->current); MenuItemArray_t* items = menu_item_get_subitems(menu->current); if(position == 0) position = MenuItemArray_size(*items); position--; menu_item_set_position(menu->current, position); menu_update(menu); } void menu_down(Menu* menu) { furi_assert(menu); size_t position = menu_item_get_position(menu->current); MenuItemArray_t* items = menu_item_get_subitems(menu->current); position++; position = position % MenuItemArray_size(*items); menu_item_set_position(menu->current, position); menu_update(menu); } void menu_ok(Menu* menu) { furi_assert(menu); if(!menu->current) { widget_enabled_set(menu->widget, true); menu->current = menu->root; menu_item_set_position(menu->current, 0); menu_update(menu); return; } MenuItemArray_t* items = menu_item_get_subitems(menu->current); if(!items || MenuItemArray_size(*items) == 0) { return; } size_t position = menu_item_get_position(menu->current); MenuItem* item = *MenuItemArray_get(*items, position); MenuItemType type = menu_item_get_type(item); if(type == MenuItemTypeMenu) { menu->current = item; menu_item_set_position(menu->current, 0); menu_update(menu); } else if(type == MenuItemTypeFunction) { menu_item_function_call(item); } } void menu_back(Menu* menu) { furi_assert(menu); MenuItem* parent = menu_item_get_parent(menu->current); if(parent) { menu->current = parent; menu_update(menu); } else { menu_exit(menu); } } void menu_exit(Menu* menu) { furi_assert(menu); widget_enabled_set(menu->widget, false); menu->current = NULL; menu_update(menu); } void menu_task(void* p) { ValueMutex* menu_mutex = menu_init(); MenuEvent* menu_event = NULL; { Menu* menu = acquire_mutex_block(menu_mutex); furi_check(menu); menu_build_main(menu); // immutable thread-safe object menu_event = menu->event; release_mutex(menu_mutex, menu); } if(!furi_create("menu", menu_mutex)) { printf("[menu_task] cannot create the menu record\n"); furiac_exit(NULL); } furiac_ready(); while(1) { MenuMessage m = menu_event_next(menu_event); Menu* menu = acquire_mutex_block(menu_mutex); if(!menu->current && m.type != MenuMessageTypeOk) { } else if(m.type == MenuMessageTypeUp) { menu_up(menu); } else if(m.type == MenuMessageTypeDown) { menu_down(menu); } else if(m.type == MenuMessageTypeOk) { menu_ok(menu); } else if(m.type == MenuMessageTypeLeft) { menu_back(menu); } else if(m.type == MenuMessageTypeRight) { menu_ok(menu); } else if(m.type == MenuMessageTypeBack) { menu_back(menu); } else if(m.type == MenuMessageTypeIdle) { menu_exit(menu); } else { // TODO: fail somehow? } release_mutex(menu_mutex, menu); } }