All display operations based on [u8g2](https://github.com/olikraus/u8g2) library. API available as struct, contains u8g2 functions, instance and fonts: ```C typedef struct { ValueManager* display; /// ValueManager void (*u8g2_SetFont)(u8g2_t *u8g2, const uint8_t *font); void (*u8g2_SetDrawColor)(u8g2_t *u8g2, uint8_t color); void (*u8g2_SetFontMode)(u8g2_t *u8g2, uint8_t is_transparent); u8g2_uint_t (*u8g2_DrawStr)(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, const char *str); Fonts fonts; } Display; typedef struct { const uint8_t* u8g2_font_6x10_mf; } Fonts; ``` First of all you can open display API instance by calling `open_display` ```C /// Get display instance and API inline Display* open_display(const char* name) { return (Display*)furi_open(name); } ``` Default display name is `/dev/display`. For draw something to display you can get display instance pointer by calling `take_display`, do something and commit your changes by calling `commit_display`: ```C /// return pointer in case off success, NULL otherwise inline u8g2_t* take_display(Display* api, uint32_t timeout) { return (u8g2_t*)take_mutex(api->display->value, timeout); } inline void commit_display(Display* api, u8g2_t* display) { commit_valuemanager(api->display, display); } ``` ## Usage example ```C void u8g2_example(void* p) { Display* display_api = open_display("/dev/display"); if(display_api == NULL) return; // display not available, critical error u8g2_t* display = take_display(display_api); if(display != NULL) { display_api->u8g2_SetFont(display, display_api->fonts.u8g2_font_6x10_mf); display_api->u8g2_SetDrawColor(display, 1); display_api->u8g2_SetFontMode(display, 1); display_api->u8g2_DrawStr(display, 2, 12, "hello world!"); } commit_display(display_api, display); } ```