#include "../nfc_i.h" void nfc_scene_read_card_success_widget_callback( GuiButtonType result, InputType type, void* context) { furi_assert(context); Nfc* nfc = context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(nfc->view_dispatcher, result); } } void nfc_scene_read_card_success_on_enter(void* context) { Nfc* nfc = context; FuriString* temp_str; temp_str = furi_string_alloc(); // Setup view FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data; Widget* widget = nfc->widget; furi_string_set(temp_str, nfc_get_dev_type(data->type)); widget_add_string_element( widget, 64, 12, AlignCenter, AlignBottom, FontPrimary, furi_string_get_cstr(temp_str)); furi_string_set(temp_str, "UID:"); for(uint8_t i = 0; i < data->uid_len; i++) { furi_string_cat_printf(temp_str, " %02X", data->uid[i]); } widget_add_string_element( widget, 64, 32, AlignCenter, AlignCenter, FontSecondary, furi_string_get_cstr(temp_str)); widget_add_button_element( widget, GuiButtonTypeLeft, "Retry", nfc_scene_read_card_success_widget_callback, nfc); furi_string_free(temp_str); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget); } bool nfc_scene_read_card_success_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeLeft) { consumed = scene_manager_previous_scene(nfc->scene_manager); } } return consumed; } void nfc_scene_read_card_success_on_exit(void* context) { Nfc* nfc = context; // Clear view widget_reset(nfc->widget); }