#include #include #include "notification.h" #include "notification_messages.h" #include "notification_app.h" void notification_message(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = NotificationLayerMessage, .sequence = sequence, .back_event = NULL}; furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk); }; void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = InternalLayerMessage, .sequence = sequence, .back_event = NULL}; furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk); }; void notification_message_block(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = NotificationLayerMessage, .sequence = sequence, .back_event = furi_event_flag_alloc()}; furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk); furi_event_flag_wait( m.back_event, NOTIFICATION_EVENT_COMPLETE, FuriFlagWaitAny, FuriWaitForever); furi_event_flag_free(m.back_event); }; void notification_internal_message_block( NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = InternalLayerMessage, .sequence = sequence, .back_event = furi_event_flag_alloc()}; furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk); furi_event_flag_wait( m.back_event, NOTIFICATION_EVENT_COMPLETE, FuriFlagWaitAny, FuriWaitForever); furi_event_flag_free(m.back_event); };