#include #include #include #include #include #define BLINK_COLOR_COUNT 7 typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { EventType type; InputEvent input; } BlinkEvent; void blink_update(void* ctx) { furi_assert(ctx); osMessageQueueId_t event_queue = ctx; BlinkEvent event = {.type = EventTypeTick}; osMessageQueuePut(event_queue, &event, 0, 0); } void blink_draw_callback(Canvas* canvas, void* ctx) { canvas_clear(canvas); canvas_set_font(canvas, FontPrimary); canvas_draw_str(canvas, 2, 10, "Blink application"); } void blink_input_callback(InputEvent* input_event, void* ctx) { furi_assert(ctx); osMessageQueueId_t event_queue = ctx; BlinkEvent event = {.type = EventTypeKey, .input = *input_event}; osMessageQueuePut(event_queue, &event, 0, 0); } int32_t application_blink(void* p) { osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(BlinkEvent), NULL); // Configure view port ViewPort* view_port = view_port_alloc(); furi_check(view_port); view_port_draw_callback_set(view_port, blink_draw_callback, NULL); view_port_input_callback_set(view_port, blink_input_callback, event_queue); osTimerId_t timer = osTimerNew(blink_update, osTimerPeriodic, event_queue, NULL); osTimerStart(timer, 1000); // Register view port in GUI Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); NotificationApp* notifications = furi_record_open("notification"); const NotificationSequence* colors[BLINK_COLOR_COUNT] = { &sequence_blink_red_100, &sequence_blink_green_100, &sequence_blink_blue_100, &sequence_blink_yellow_100, &sequence_blink_cyan_100, &sequence_blink_magenta_100, &sequence_blink_white_100, }; uint8_t state = 0; BlinkEvent event; while(1) { furi_check(osMessageQueueGet(event_queue, &event, NULL, osWaitForever) == osOK); if(event.type == EventTypeKey) { if((event.input.type == InputTypeShort) && (event.input.key == InputKeyBack)) { furi_record_close("notification"); view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); view_port_free(view_port); osMessageQueueDelete(event_queue); osTimerDelete(timer); return 0; } } else { notification_message(notifications, colors[state]); state++; if(state >= BLINK_COLOR_COUNT) { state = 0; } } } return 0; }