#include "../subghz_i.h" const void subghz_scene_analyze_on_enter(void* context) { SubGhz* subghz = context; view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewAnalyze); } const bool subghz_scene_analyze_on_event(void* context, SceneManagerEvent event) { SubGhz* subghz = context; if(event.type == SceneManagerEventTypeTick) { notification_message(subghz->notifications, &sequence_blink_blue_10); return true; } return false; } const void subghz_scene_analyze_on_exit(void* context) { // SubGhz* subghz = context; }