#include "../nfc_i.h" enum SubmenuDebugIndex { SubmenuDebugIndexField, SubmenuDebugIndexApdu, }; void nfc_scene_debug_submenu_callback(void* context, uint32_t index) { Nfc* nfc = context; view_dispatcher_send_custom_event(nfc->view_dispatcher, index); } void nfc_scene_debug_on_enter(void* context) { Nfc* nfc = context; Submenu* submenu = nfc->submenu; submenu_add_item( submenu, "Field", SubmenuDebugIndexField, nfc_scene_debug_submenu_callback, nfc); submenu_add_item( submenu, "Apdu", SubmenuDebugIndexApdu, nfc_scene_debug_submenu_callback, nfc); submenu_set_selected_item( submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneDebug)); nfc_device_clear(nfc->dev); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu); } bool nfc_scene_debug_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuDebugIndexField) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneDebug, SubmenuDebugIndexField); scene_manager_next_scene(nfc->scene_manager, NfcSceneField); consumed = true; } else if(event.event == SubmenuDebugIndexApdu) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneDebug, SubmenuDebugIndexApdu); scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateApduSequence); consumed = true; } } return consumed; } void nfc_scene_debug_on_exit(void* context) { Nfc* nfc = context; submenu_reset(nfc->submenu); }