#include "../nfc_i.h" #include #define NFC_SCENE_READ_SUCCESS_SHIFT " " enum { MfDesfireReadSuccessStateShowUID, MfDesfireReadSuccessStateShowData, }; void nfc_scene_mf_desfire_read_success_dialog_callback(DialogExResult result, void* context) { Nfc* nfc = context; view_dispatcher_send_custom_event(nfc->view_dispatcher, result); } void nfc_scene_mf_desfire_read_success_on_enter(void* context) { Nfc* nfc = context; MifareDesfireData* data = &nfc->dev->dev_data.mf_df_data; DialogEx* dialog_ex = nfc->dialog_ex; dialog_ex_set_left_button_text(dialog_ex, "Retry"); dialog_ex_set_center_button_text(dialog_ex, "Data"); dialog_ex_set_right_button_text(dialog_ex, "More"); dialog_ex_set_icon(dialog_ex, 8, 16, &I_Medium_chip_22x21); uint16_t n_apps = 0; uint16_t n_files = 0; for(MifareDesfireApplication* app = data->app_head; app; app = app->next) { n_apps++; for(MifareDesfireFile* file = app->file_head; file; file = file->next) { n_files++; } } nfc_text_store_set( nfc, "UID: %02X %02X %02X %02X %02X %02X %02X\n" NFC_SCENE_READ_SUCCESS_SHIFT "%d%s bytes\n" NFC_SCENE_READ_SUCCESS_SHIFT "%d bytes free\n" "%d application%s, %d file%s", data->version.uid[0], data->version.uid[1], data->version.uid[2], data->version.uid[3], data->version.uid[4], data->version.uid[5], data->version.uid[6], 1 << (data->version.sw_storage >> 1), (data->version.sw_storage & 1) ? "+" : "", data->free_memory ? data->free_memory->bytes : 0, n_apps, n_apps == 1 ? "" : "s", n_files, n_files == 1 ? "" : "s"); dialog_ex_set_text(dialog_ex, nfc->text_store, 8, 6, AlignLeft, AlignTop); dialog_ex_set_context(dialog_ex, nfc); dialog_ex_set_result_callback(dialog_ex, nfc_scene_mf_desfire_read_success_dialog_callback); scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfDesfireReadSuccess, MfDesfireReadSuccessStateShowUID); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx); } bool nfc_scene_mf_desfire_read_success_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; uint32_t state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfDesfireReadSuccess); if(event.type == SceneManagerEventTypeCustom) { if(state == MfDesfireReadSuccessStateShowUID && event.event == DialogExResultLeft) { scene_manager_next_scene(nfc->scene_manager, NfcSceneRetryConfirm); consumed = true; } else if(state == MfDesfireReadSuccessStateShowUID && event.event == DialogExResultCenter) { scene_manager_next_scene(nfc->scene_manager, NfcSceneMfDesfireData); consumed = true; } else if(state == MfDesfireReadSuccessStateShowUID && event.event == DialogExResultRight) { scene_manager_next_scene(nfc->scene_manager, NfcSceneMfDesfireMenu); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { if(state == MfDesfireReadSuccessStateShowData) { view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx); scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfDesfireReadSuccess, MfDesfireReadSuccessStateShowUID); consumed = true; } else { scene_manager_next_scene(nfc->scene_manager, NfcSceneExitConfirm); consumed = true; } } return consumed; } void nfc_scene_mf_desfire_read_success_on_exit(void* context) { Nfc* nfc = context; // Clean dialog dialog_ex_reset(nfc->dialog_ex); }