#include "dolphin_i.h" #include #include "applications.h" static void dolphin_switch_to_interactive_scene(Dolphin* dolphin, const FlipperApplication* flipper_app) { furi_assert(dolphin); furi_assert(flipper_app); furi_assert(flipper_app->app); furi_assert(flipper_app->name); furi_thread_set_name(dolphin->scene_thread, flipper_app->name); furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size); furi_thread_set_callback(dolphin->scene_thread, flipper_app->app); furi_thread_start(dolphin->scene_thread); } // temporary main screen animation managment void dolphin_scene_handler_set_scene(Dolphin* dolphin, IconName icon) { with_view_model( dolphin->idle_view_main, (DolphinViewMainModel * model) { model->animation = assets_icons_get(icon); icon_start_animation(model->animation); return true; }); } void dolphin_scene_handler_switch_scene(Dolphin* dolphin) { with_view_model( dolphin->idle_view_main, (DolphinViewMainModel * model) { if(icon_is_last_frame(model->animation)) { model->animation = assets_icons_get(idle_scenes[model->scene_num]); icon_start_animation(model->animation); model->scene_num = random() % sizeof(idle_scenes); } return true; }); } bool dolphin_view_first_start_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); Dolphin* dolphin = context; if(event->type == InputTypeShort) { if(event->key == InputKeyLeft) { with_view_model( dolphin->idle_view_first_start, (DolphinViewFirstStartModel * model) { if(model->page > 0) model->page--; return true; }); } else if(event->key == InputKeyRight) { uint32_t page; with_view_model( dolphin->idle_view_first_start, (DolphinViewFirstStartModel * model) { page = ++model->page; return true; }); if(page > 8) { dolphin_save(dolphin); view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); } } } // All events consumed return true; } bool dolphin_view_idle_main_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); Dolphin* dolphin = context; if(event->type == InputTypeShort) { if(!dolphin->locked) { if(event->key == InputKeyOk) { with_value_mutex( dolphin->menu_vm, (Menu * menu) { menu_ok(menu); }); } else if(event->key == InputKeyUp) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu); } else if(event->key == InputKeyLeft) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleUp); } else if(event->key == InputKeyRight) { dolphin_switch_to_interactive_scene(dolphin, &FLIPPER_SCENE); } else if(event->key == InputKeyDown) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleDown); } if(event->key == InputKeyBack) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); } } else { if(event->key == InputKeyBack) { dolphin->lock_count++; if(dolphin->lock_count == 3) { dolphin->locked = false; dolphin->lock_count = 0; view_dispatcher_switch_to_view( dolphin->idle_view_dispatcher, DolphinViewIdleMain); view_port_enabled_set(dolphin->lock_viewport, false); } } } dolphin_scene_handler_switch_scene(dolphin); } // All events consumed return true; } bool dolphin_view_idle_up_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); Dolphin* dolphin = context; if(event->type != InputTypeShort) return false; if(event->key == InputKeyLeft) { dolphin_deed(dolphin, DolphinDeedWrong); } else if(event->key == InputKeyRight) { dolphin_deed(dolphin, DolphinDeedIButtonRead); } else if(event->key == InputKeyOk) { dolphin_save(dolphin); } else { return false; } return true; } static void lock_menu_callback(void* context, uint8_t index) { Dolphin* dolphin = context; switch(index) { case 0: dolphin->locked = true; view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); view_port_enabled_set(dolphin->lock_viewport, true); break; default: break; } } static void lock_icon_callback(Canvas* canvas, void* context) { furi_assert(context); Dolphin* dolphin = context; canvas_draw_icon(canvas, 0, 0, dolphin->lock_icon); } bool dolphin_view_lockmenu_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); Dolphin* dolphin = context; if(event->type != InputTypeShort) return false; if(event->key == InputKeyUp) { with_view_model( dolphin->view_lockmenu, (DolphinViewMenuModel * model) { if(model->idx <= 0) model->idx = 0; else --model->idx; return true; }); } else if(event->key == InputKeyDown) { with_view_model( dolphin->view_lockmenu, (DolphinViewMenuModel * model) { if(model->idx >= 2) model->idx = 2; else ++model->idx; return true; }); } else if(event->key == InputKeyOk) { with_view_model( dolphin->view_lockmenu, (DolphinViewMenuModel * model) { lock_menu_callback(context, model->idx); return true; }); } else if(event->key == InputKeyBack) { with_view_model( dolphin->view_lockmenu, (DolphinViewMenuModel * model) { model->idx = 0; return true; }); view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); if(random() % 100 > 50) dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % sizeof(idle_scenes)]); } return true; } bool dolphin_view_idle_down_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); Dolphin* dolphin = context; if(event->type != InputTypeShort) return false; if((event->key == InputKeyLeft) || (event->key == InputKeyRight)) { with_view_model( dolphin->idle_view_down, (DolphinViewIdleDownModel * model) { model->show_fw_or_boot = !model->show_fw_or_boot; return true; }); } if(event->key == InputKeyBack) { with_view_model( dolphin->idle_view_down, (DolphinViewIdleDownModel * model) { model->show_fw_or_boot = 0; return true; }); view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); } return false; } Dolphin* dolphin_alloc() { Dolphin* dolphin = furi_alloc(sizeof(Dolphin)); // Message queue dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL); furi_check(dolphin->event_queue); // State dolphin->state = dolphin_state_alloc(); // Menu dolphin->menu_vm = furi_record_open("menu"); // Scene thread dolphin->scene_thread = furi_thread_alloc(); // GUI dolphin->gui = furi_record_open("gui"); // Dispatcher dolphin->idle_view_dispatcher = view_dispatcher_alloc(); // First start View dolphin->idle_view_first_start = view_alloc(); view_allocate_model( dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel)); view_set_context(dolphin->idle_view_first_start, dolphin); view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw); view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start); // Main Idle View dolphin->idle_view_main = view_alloc(); view_set_context(dolphin->idle_view_main, dolphin); view_allocate_model( dolphin->idle_view_main, ViewModelTypeLockFree, sizeof(DolphinViewIdleUpModel)); view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw); view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main); // Stats Idle View dolphin->idle_view_up = view_alloc(); view_set_context(dolphin->idle_view_up, dolphin); view_allocate_model( dolphin->idle_view_up, ViewModelTypeLockFree, sizeof(DolphinViewMainModel)); view_set_draw_callback(dolphin->idle_view_up, dolphin_view_idle_up_draw); view_set_input_callback(dolphin->idle_view_up, dolphin_view_idle_up_input); view_set_previous_callback(dolphin->idle_view_up, dolphin_view_idle_back); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewIdleUp, dolphin->idle_view_up); // Lock Menu View dolphin->view_lockmenu = view_alloc(); view_set_context(dolphin->view_lockmenu, dolphin); view_allocate_model( dolphin->view_lockmenu, ViewModelTypeLockFree, sizeof(DolphinViewMenuModel)); view_set_draw_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_draw); view_set_input_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_input); view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu); // Down Idle View dolphin->idle_view_down = view_alloc(); view_set_context(dolphin->idle_view_down, dolphin); view_allocate_model( dolphin->idle_view_down, ViewModelTypeLockFree, sizeof(DolphinViewIdleDownModel)); view_set_draw_callback(dolphin->idle_view_down, dolphin_view_idle_down_draw); view_set_input_callback(dolphin->idle_view_down, dolphin_view_idle_down_input); view_set_previous_callback(dolphin->idle_view_down, dolphin_view_idle_back); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewIdleDown, dolphin->idle_view_down); // HW Mismatch dolphin->view_hw_mismatch = view_alloc(); view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw); view_set_previous_callback(dolphin->view_hw_mismatch, dolphin_view_idle_back); view_dispatcher_add_view( dolphin->idle_view_dispatcher, DolphinViewHwMismatch, dolphin->view_hw_mismatch); // Lock icon dolphin->lock_icon = assets_icons_get(I_Lock_8x8); dolphin->lock_viewport = view_port_alloc(); view_port_set_width(dolphin->lock_viewport, icon_get_width(dolphin->lock_icon)); view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin); view_port_enabled_set(dolphin->lock_viewport, false); // Main screen animation dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % sizeof(idle_scenes)]); view_dispatcher_attach_to_gui( dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow); gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft); return dolphin; } void dolphin_free(Dolphin* dolphin) { furi_assert(dolphin); gui_remove_view_port(dolphin->gui, dolphin->lock_viewport); view_port_free(dolphin->lock_viewport); icon_free(dolphin->lock_icon); view_dispatcher_free(dolphin->idle_view_dispatcher); furi_record_close("gui"); dolphin->gui = NULL; furi_thread_free(dolphin->scene_thread); furi_record_close("menu"); dolphin->menu_vm = NULL; dolphin_state_free(dolphin->state); osMessageQueueDelete(dolphin->event_queue); free(dolphin); } void dolphin_save(Dolphin* dolphin) { furi_assert(dolphin); DolphinEvent event; event.type = DolphinEventTypeSave; furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK); } void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) { furi_assert(dolphin); DolphinEvent event; event.type = DolphinEventTypeDeed; event.deed = deed; furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK); } int32_t dolphin_task() { Dolphin* dolphin = dolphin_alloc(); if(dolphin_state_load(dolphin->state)) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain); } else { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart); } with_view_model( dolphin->idle_view_up, (DolphinViewIdleUpModel * model) { model->icounter = dolphin_state_get_icounter(dolphin->state); model->butthurt = dolphin_state_get_butthurt(dolphin->state); return true; }); furi_record_create("dolphin", dolphin); if(!api_hal_version_do_i_belong_here()) { view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewHwMismatch); } DolphinEvent event; while(1) { furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK); if(event.type == DolphinEventTypeDeed) { dolphin_state_on_deed(dolphin->state, event.deed); with_view_model( dolphin->idle_view_up, (DolphinViewIdleUpModel * model) { model->icounter = dolphin_state_get_icounter(dolphin->state); model->butthurt = dolphin_state_get_butthurt(dolphin->state); return true; }); } else if(event.type == DolphinEventTypeSave) { dolphin_state_save(dolphin->state); } } dolphin_free(dolphin); return 0; }