# Asset naming rules ## Images and Animations `NAME_VARIANT_SIZE` - `NAME` - mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowed - `VARIANT` - optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted. - `SIZE` - mandatory - size in px. Example squere 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc. Image names will be automatically prefixed with `I_`, animation names with `A_`. Icons and Animations will be gathered into `icon.h` and `icon.c`. # Important notes Don't include assets that you are not using, compiller is not going to strip unusued assets.