#pragma once #include #include "filesystem_api_defines.h" #ifdef __cplusplus extern "C" { #endif /** File type */ typedef enum { FileTypeClosed, /**< Closed file */ FileTypeOpenDir, /**< Open dir */ FileTypeOpenFile, /**< Open file */ } FileType; /** Structure that hold file index and returned api errors */ struct File { uint32_t file_id; /**< File ID for internal references */ FileType type; FS_Error error_id; /**< Standard API error from FS_Error enum */ int32_t internal_error_id; /**< Internal API error value */ void* storage; }; /** File api structure * @var FS_File_Api::open * @brief Open file * @param file pointer to file object, filled by api * @param path path to file * @param access_mode access mode from FS_AccessMode * @param open_mode open mode from FS_OpenMode * @return success flag * * @var FS_File_Api::close * @brief Close file * @param file pointer to file object * @return success flag * * @var FS_File_Api::read * @brief Read bytes from file to buffer * @param file pointer to file object * @param buff pointer to buffer for reading * @param bytes_to_read how many bytes to read, must be smaller or equal to buffer size * @return how many bytes actually has been read * * @var FS_File_Api::write * @brief Write bytes from buffer to file * @param file pointer to file object * @param buff pointer to buffer for writing * @param bytes_to_read how many bytes to write, must be smaller or equal to buffer size * @return how many bytes actually has been written * * @var FS_File_Api::seek * @brief Move r/w pointer * @param file pointer to file object * @param offset offset to move r/w pointer * @param from_start set offset from start, or from current position * @return success flag * * @var FS_File_Api::tell * @brief Get r/w pointer position * @param file pointer to file object * @return current r/w pointer position * * @var FS_File_Api::truncate * @brief Truncate file size to current r/w pointer position * @param file pointer to file object * @return success flag * * @var FS_File_Api::size * @brief Fet file size * @param file pointer to file object * @return file size * * @var FS_File_Api::sync * @brief Write file cache to storage * @param file pointer to file object * @return success flag * * @var FS_File_Api::eof * @brief Checks that the r/w pointer is at the end of the file * @param file pointer to file object * @return end of file flag */ typedef struct { bool (*const open)( void* context, File* file, const char* path, FS_AccessMode access_mode, FS_OpenMode open_mode); bool (*const close)(void* context, File* file); uint16_t (*read)(void* context, File* file, void* buff, uint16_t bytes_to_read); uint16_t (*write)(void* context, File* file, const void* buff, uint16_t bytes_to_write); bool (*const seek)(void* context, File* file, uint32_t offset, bool from_start); uint64_t (*tell)(void* context, File* file); bool (*const truncate)(void* context, File* file); uint64_t (*size)(void* context, File* file); bool (*const sync)(void* context, File* file); bool (*const eof)(void* context, File* file); } FS_File_Api; /** Dir api structure * @var FS_Dir_Api::open * @brief Open directory to get objects from * @param file pointer to file object, filled by api * @param path path to directory * @return success flag * * @var FS_Dir_Api::close * @brief Close directory * @param file pointer to file object * @return success flag * * @var FS_Dir_Api::read * @brief Read next object info in directory * @param file pointer to file object * @param fileinfo pointer to read FileInfo, can be NULL * @param name pointer to name buffer, can be NULL * @param name_length name buffer length * @return success flag (if next object not exist also returns false and set error_id to FSE_NOT_EXIST) * * @var FS_Dir_Api::rewind * @brief Rewind to first object info in directory * @param file pointer to file object * @return success flag */ typedef struct { bool (*const open)(void* context, File* file, const char* path); bool (*const close)(void* context, File* file); bool (*const read)( void* context, File* file, FileInfo* fileinfo, char* name, uint16_t name_length); bool (*const rewind)(void* context, File* file); } FS_Dir_Api; /** Common api structure * @var FS_Common_Api::stat * @brief Open directory to get objects from * @param path path to file/directory * @param fileinfo pointer to read FileInfo, can be NULL * @param name pointer to name buffer, can be NULL * @param name_length name buffer length * @return FS_Error error info * * @var FS_Common_Api::remove * @brief Remove file/directory from storage, * directory must be empty, * file/directory must not be opened, * file/directory must not have FSF_READ_ONLY flag * @param path path to file/directory * @return FS_Error error info * * @var FS_Common_Api::mkdir * @brief Create new directory * @param path path to new directory * @return FS_Error error info * * @var FS_Common_Api::fs_info * @brief Get total and free space storage values * @param fs_path path of fs * @param total_space pointer to total space value * @param free_space pointer to free space value * @return FS_Error error info */ typedef struct { FS_Error (*const stat)(void* context, const char* path, FileInfo* fileinfo); FS_Error (*const remove)(void* context, const char* path); FS_Error (*const mkdir)(void* context, const char* path); FS_Error (*const fs_info)( void* context, const char* fs_path, uint64_t* total_space, uint64_t* free_space); } FS_Common_Api; /** Full filesystem api structure */ typedef struct { const FS_File_Api file; const FS_Dir_Api dir; const FS_Common_Api common; } FS_Api; #ifdef __cplusplus } #endif