#include "flipper_application.h" #include "elf/elf_file.h" #include #define TAG "fapp" struct FlipperApplication { ELFDebugInfo state; FlipperApplicationManifest manifest; ELFFile* elf; FuriThread* thread; }; /* For debugger access to app state */ FlipperApplication* last_loaded_app = NULL; FlipperApplication* flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface) { FlipperApplication* app = malloc(sizeof(FlipperApplication)); app->elf = elf_file_alloc(storage, api_interface); app->thread = NULL; return app; } void flipper_application_free(FlipperApplication* app) { furi_assert(app); if(app->thread) { furi_thread_join(app->thread); furi_thread_free(app->thread); } last_loaded_app = NULL; elf_file_clear_debug_info(&app->state); elf_file_free(app->elf); free(app); } static FlipperApplicationPreloadStatus flipper_application_validate_manifest(FlipperApplication* app) { if(!flipper_application_manifest_is_valid(&app->manifest)) { return FlipperApplicationPreloadStatusInvalidManifest; } if(!flipper_application_manifest_is_compatible( &app->manifest, elf_file_get_api_interface(app->elf))) { return FlipperApplicationPreloadStatusApiMismatch; } return FlipperApplicationPreloadStatusSuccess; } /* Parse headers, load manifest */ FlipperApplicationPreloadStatus flipper_application_preload_manifest(FlipperApplication* app, const char* path) { if(!elf_file_open(app->elf, path) || !elf_file_load_manifest(app->elf, &app->manifest)) { return FlipperApplicationPreloadStatusInvalidFile; } return flipper_application_validate_manifest(app); } /* Parse headers, load full file */ FlipperApplicationPreloadStatus flipper_application_preload(FlipperApplication* app, const char* path) { if(!elf_file_open(app->elf, path) || !elf_file_load_section_table(app->elf, &app->manifest)) { return FlipperApplicationPreloadStatusInvalidFile; } return flipper_application_validate_manifest(app); } const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app) { return &app->manifest; } FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app) { last_loaded_app = app; ELFFileLoadStatus status = elf_file_load_sections(app->elf); switch(status) { case ELFFileLoadStatusSuccess: elf_file_init_debug_info(app->elf, &app->state); return FlipperApplicationLoadStatusSuccess; case ELFFileLoadStatusNoFreeMemory: return FlipperApplicationLoadStatusNoFreeMemory; case ELFFileLoadStatusMissingImports: return FlipperApplicationLoadStatusMissingImports; default: return FlipperApplicationLoadStatusUnspecifiedError; } } static int32_t flipper_application_thread(void* context) { elf_file_pre_run(last_loaded_app->elf); int32_t result = elf_file_run(last_loaded_app->elf, context); elf_file_post_run(last_loaded_app->elf); // wait until all notifications from RAM are completed NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION); const NotificationSequence sequence_empty = { NULL, }; notification_message_block(notifications, &sequence_empty); furi_record_close(RECORD_NOTIFICATION); return result; } FuriThread* flipper_application_spawn(FlipperApplication* app, void* args) { furi_check(app->thread == NULL); const FlipperApplicationManifest* manifest = flipper_application_get_manifest(app); furi_check(manifest->stack_size > 0); app->thread = furi_thread_alloc_ex( manifest->name, manifest->stack_size, flipper_application_thread, args); return app->thread; } static const char* preload_status_strings[] = { [FlipperApplicationPreloadStatusSuccess] = "Success", [FlipperApplicationPreloadStatusUnspecifiedError] = "Unknown error", [FlipperApplicationPreloadStatusInvalidFile] = "Invalid file", [FlipperApplicationPreloadStatusInvalidManifest] = "Invalid file manifest", [FlipperApplicationPreloadStatusApiMismatch] = "API version mismatch", [FlipperApplicationPreloadStatusTargetMismatch] = "Hardware target mismatch", }; static const char* load_status_strings[] = { [FlipperApplicationLoadStatusSuccess] = "Success", [FlipperApplicationLoadStatusUnspecifiedError] = "Unknown error", [FlipperApplicationLoadStatusNoFreeMemory] = "Out of memory", [FlipperApplicationLoadStatusMissingImports] = "Found unsatisfied imports", }; const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status) { if(status >= COUNT_OF(preload_status_strings) || preload_status_strings[status] == NULL) { return "Unknown error"; } return preload_status_strings[status]; } const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status) { if(status >= COUNT_OF(load_status_strings) || load_status_strings[status] == NULL) { return "Unknown error"; } return load_status_strings[status]; }