#include #include #include #include #define MOUSE_MOVE_SHORT 5 #define MOUSE_MOVE_LONG 20 typedef enum { EventTypeInput, } EventType; typedef struct { union { InputEvent input; }; EventType type; } UsbMouseEvent; static void usb_mouse_render_callback(Canvas* canvas, void* ctx) { canvas_clear(canvas); canvas_set_font(canvas, FontPrimary); canvas_draw_str(canvas, 0, 10, "USB Mouse demo"); canvas_set_font(canvas, FontSecondary); canvas_draw_str(canvas, 0, 63, "Hold [back] to exit"); } static void usb_mouse_input_callback(InputEvent* input_event, void* ctx) { osMessageQueueId_t event_queue = ctx; UsbMouseEvent event; event.type = EventTypeInput; event.input = *input_event; osMessageQueuePut(event_queue, &event, 0, osWaitForever); } int32_t usb_mouse_app(void* p) { osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(UsbMouseEvent), NULL); furi_check(event_queue); ViewPort* view_port = view_port_alloc(); UsbMode usb_mode_prev = furi_hal_usb_get_config(); furi_hal_usb_set_config(UsbModeHid); view_port_draw_callback_set(view_port, usb_mouse_render_callback, NULL); view_port_input_callback_set(view_port, usb_mouse_input_callback, event_queue); // Open GUI and register view_port Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); UsbMouseEvent event; while(1) { osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, osWaitForever); if(event_status == osOK) { if(event.type == EventTypeInput) { if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) { break; } if(event.input.type == InputTypeShort && event.input.key == InputKeyBack) { furi_hal_hid_mouse_press(HID_MOUSE_BTN_RIGHT); furi_hal_hid_mouse_release(HID_MOUSE_BTN_RIGHT); } if(event.input.key == InputKeyOk) { if(event.input.type == InputTypePress) { furi_hal_hid_mouse_press(HID_MOUSE_BTN_LEFT); } else if(event.input.type == InputTypeRelease) { furi_hal_hid_mouse_release(HID_MOUSE_BTN_LEFT); } } if(event.input.key == InputKeyRight) { if(event.input.type == InputTypePress) { furi_hal_hid_mouse_move(MOUSE_MOVE_SHORT, 0); } else if(event.input.type == InputTypeRepeat) { furi_hal_hid_mouse_move(MOUSE_MOVE_LONG, 0); } } if(event.input.key == InputKeyLeft) { if(event.input.type == InputTypePress) { furi_hal_hid_mouse_move(-MOUSE_MOVE_SHORT, 0); } else if(event.input.type == InputTypeRepeat) { furi_hal_hid_mouse_move(-MOUSE_MOVE_LONG, 0); } } if(event.input.key == InputKeyDown) { if(event.input.type == InputTypePress) { furi_hal_hid_mouse_move(0, MOUSE_MOVE_SHORT); } else if(event.input.type == InputTypeRepeat) { furi_hal_hid_mouse_move(0, MOUSE_MOVE_LONG); } } if(event.input.key == InputKeyUp) { if(event.input.type == InputTypePress) { furi_hal_hid_mouse_move(0, -MOUSE_MOVE_SHORT); } else if(event.input.type == InputTypeRepeat) { furi_hal_hid_mouse_move(0, -MOUSE_MOVE_LONG); } } } } view_port_update(view_port); } furi_hal_usb_set_config(usb_mode_prev); // remove & free all stuff created by app gui_remove_view_port(gui, view_port); view_port_free(view_port); osMessageQueueDelete(event_queue); return 0; }