#include "gui_event.h" #include #include #define GUI_EVENT_MQUEUE_SIZE 8 struct GuiEvent { FuriRecordSubscriber* input_event_record; osMessageQueueId_t mqueue; osMutexId_t lock_mutex; }; void gui_event_input_events_callback(const void* value, size_t size, void* ctx) { assert(ctx); GuiEvent* gui_event = ctx; GUIMessage message; message.type = GUIMessageTypeInput; message.input = *(InputEvent*)value; osMessageQueuePut(gui_event->mqueue, &message, 0, 0); } GuiEvent* gui_event_alloc() { GuiEvent* gui_event = furi_alloc(sizeof(GuiEvent)); // Allocate message que gui_event->mqueue = osMessageQueueNew(GUI_EVENT_MQUEUE_SIZE, sizeof(GUIMessage), NULL); assert(gui_event->mqueue); // Input gui_event->input_event_record = furi_open_deprecated( "input_events", false, false, gui_event_input_events_callback, NULL, gui_event); assert(gui_event->input_event_record != NULL); // Lock mutex gui_event->lock_mutex = osMutexNew(NULL); assert(gui_event->lock_mutex); gui_event_lock(gui_event); return gui_event; } void gui_event_free(GuiEvent* gui_event) { assert(gui_event); gui_event_unlock(gui_event); assert(osMessageQueueDelete(gui_event->mqueue) == osOK); free(gui_event); } void gui_event_lock(GuiEvent* gui_event) { assert(gui_event); assert(osMutexAcquire(gui_event->lock_mutex, osWaitForever) == osOK); } void gui_event_unlock(GuiEvent* gui_event) { assert(gui_event); assert(osMutexRelease(gui_event->lock_mutex) == osOK); } void gui_event_messsage_send(GuiEvent* gui_event, GUIMessage* message) { assert(gui_event); assert(message); osMessageQueuePut(gui_event->mqueue, message, 0, 0); } GUIMessage gui_event_message_next(GuiEvent* gui_event) { assert(gui_event); GUIMessage message; gui_event_unlock(gui_event); while(osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever) != osOK) { }; gui_event_lock(gui_event); return message; }