TARGET = target_lo ###################################### # building variables ###################################### # debug build? DEBUG = 1 # optimization OPT = -Og ####################################### # paths ####################################### # Build path BUILD_DIR = build ###################################### # source ###################################### # C sources C_SOURCES = \ Src/main.c CPP_SOURCES = ../core/app.cpp # Core C_SOURCES += ../core/debug.c C_SOURCES += ../core/furi.c C_SOURCES += ../core/furi_ac.c C_SOURCES += Src/flipper_hal.c C_SOURCES += Src/lo_os.c C_SOURCES += Src/lo_hal.c # C defines C_DEFS = \ -DUSE_HAL_DRIVER \ -DSTM32L476xx \ -DBUTON_INVERT=false \ -DDEBUG_UART=huart1 # System applications ifeq ($(TEST), 1) C_SOURCES += ../applications/tests/furiac_test.c C_SOURCES += ../applications/tests/furi_record_test.c C_SOURCES += ../applications/tests/test_index.c C_DEFS += -DTEST endif # User application ifeq ($(EXAMPLE_BLINK), 1) C_SOURCES += ../applications/examples/blink.c C_DEFS += -DEXAMPLE_BLINK endif ####################################### # binaries ####################################### CC = gcc CPP = g++ AS = CP = objcopy SZ = size HEX = $(CP) -O ihex BIN = $(CP) -O binary -S ####################################### # CFLAGS ####################################### # C includes C_INCLUDES = \ -IInc \ -I../applications \ -I../core # compile gcc flags CFLAGS = $(C_DEFS) $(C_INCLUDES) $(OPT) -Wall -fdata-sections -ffunction-sections -pthread ifeq ($(DEBUG), 1) CFLAGS += -g -gdwarf-2 endif # Generate dependency information CFLAGS += -MMD -MP -MF"$(@:%.o=%.d)" CPPFLAGS = -fno-threadsafe-statics ####################################### # LDFLAGS ####################################### # libraries LIBS = -lc -lm LIBDIR = LDFLAGS = $(LIBDIR) $(LIBS) -Wl,-Map=$(BUILD_DIR)/$(TARGET).map,--cref -Wl,--gc-sections -pthread # default action: build all all: $(BUILD_DIR)/$(TARGET) example_blink: EXAMPLE_BLINK=1 make $(BUILD_DIR)/$(TARGET) test: TEST=1 make $(BUILD_DIR)/$(TARGET) ####################################### # build the application ####################################### # list of objects OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(C_SOURCES:.c=.o))) vpath %.c $(sort $(dir $(C_SOURCES))) OBJECTS += $(addprefix $(BUILD_DIR)/,$(notdir $(CPP_SOURCES:.cpp=.o))) vpath %.cpp $(sort $(dir $(CPP_SOURCES))) $(BUILD_DIR)/%.o: %.c Makefile | $(BUILD_DIR) $(CC) -c $(CFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@ $(BUILD_DIR)/%.o: %.cpp Makefile | $(BUILD_DIR) $(CPP) -c $(CFLAGS) $(CPPFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@ $(BUILD_DIR)/$(TARGET): $(OBJECTS) Makefile $(CPP) $(OBJECTS) $(LDFLAGS) -o $@ $(SZ) $@ $(BUILD_DIR): mkdir $@ ####################################### # clean up ####################################### clean: -rm -fR $(BUILD_DIR) ####################################### # dependencies ####################################### -include $(wildcard $(BUILD_DIR)/*.d) # *** EOF ***