#pragma once #include #include #include #include #include #include #include class IrdaAppRemoteButton { friend class IrdaAppRemoteManager; std::string name; IrdaMessage message; public: IrdaAppRemoteButton(const char* name, const IrdaMessage* message) : name(name), message (*message) {} ~IrdaAppRemoteButton() {} }; class IrdaAppRemote { friend class IrdaAppRemoteManager; std::vector buttons; std::string name; public: IrdaAppRemote(const std::string& name); IrdaAppRemote& operator=(std::string& new_name) noexcept { name = new_name; buttons.clear(); return *this; } }; class IrdaAppRemoteManager { static const char* irda_directory; static const char* irda_extension; std::unique_ptr remote; std::string make_filename(const std::string& name) const; public: bool add_remote_with_button(const char* button_name, const IrdaMessage* message); bool add_button(const char* button_name, const IrdaMessage* message); int find_remote_name(const std::vector& strings); bool rename_button(uint32_t index, const char* str); bool rename_remote(const char* str); bool get_remote_list(std::vector& remote_names) const; std::vector get_button_list() const; std::string get_button_name(uint32_t index); std::string get_remote_name(); size_t get_number_of_buttons(); const IrdaMessage* get_button_data(size_t button_index) const; bool delete_button(uint32_t index); bool delete_remote(); bool store(); bool load(const std::string& name); bool check_fs() const; };