#pragma once #include "furi.h" typedef struct { FlipperApplication app; const char* name; const char* libs; } FlipperStartupApp; #ifdef TEST void flipper_test_app(void* p); #endif void application_blink(void* p); void application_uart_write(void* p); void application_ipc_display(void* p); void application_ipc_widget(void* p); void application_input_dump(void* p); void display_u8g2(void* p); void u8g2_example(void* p); void input_task(void* p); void coreglitch_demo_0(void* p); const FlipperStartupApp FLIPPER_STARTUP[] = { #ifndef TEST {.app = display_u8g2, .name = "display_u8g2", .libs = ""}, {.app = u8g2_example, .name = "u8g2_example", .libs = "display_u8g2"}, #endif #ifdef USE_INPUT {.app = input_task, .name = "input_task", .libs = ""}, #endif // {.app = coreglitch_demo_0, .name = "coreglitch_demo_0", .libs = ""}, #ifdef TEST {.app = flipper_test_app, .name = "test app", .libs = ""}, #endif #ifdef EXAMPLE_BLINK {.app = application_blink, .name = "blink", .libs = ""}, #endif #ifdef EXAMPLE_UART_WRITE {.app = application_uart_write, .name = "uart write", .libs = ""}, #endif #ifdef EXAMPLE_IPC {.app = application_ipc_display, .name = "ipc display", .libs = ""}, {.app = application_ipc_widget, .name = "ipc widget", .libs = ""}, #endif #ifdef EXAMPLE_INPUT_DUMP {.app = application_input_dump, .name = "input dump", .libs = "input_task"}, #endif };