#include "../picopass_i.h"
#include <dolphin/dolphin.h>

void picopass_scene_write_card_success_widget_callback(
    GuiButtonType result,
    InputType type,
    void* context) {
    furi_assert(context);
    Picopass* picopass = context;

    if(type == InputTypeShort) {
        view_dispatcher_send_custom_event(picopass->view_dispatcher, result);
    }
}

void picopass_scene_write_card_success_on_enter(void* context) {
    Picopass* picopass = context;
    Widget* widget = picopass->widget;

    DOLPHIN_DEED(DolphinDeedNfcReadSuccess);

    // Send notification
    notification_message(picopass->notifications, &sequence_success);

    widget_add_button_element(
        widget,
        GuiButtonTypeLeft,
        "Retry",
        picopass_scene_write_card_success_widget_callback,
        picopass);

    view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
}

bool picopass_scene_write_card_success_on_event(void* context, SceneManagerEvent event) {
    Picopass* picopass = context;
    bool consumed = false;

    if(event.type == SceneManagerEventTypeCustom) {
        if(event.event == GuiButtonTypeLeft) {
            consumed = scene_manager_previous_scene(picopass->scene_manager);
        } else if(event.event == GuiButtonTypeRight) {
            // Clear device name
            picopass_device_set_name(picopass->dev, "");
            scene_manager_next_scene(picopass->scene_manager, PicopassSceneCardMenu);
            consumed = true;
        }
    }
    return consumed;
}

void picopass_scene_write_card_success_on_exit(void* context) {
    Picopass* picopass = context;

    // Clear view
    widget_reset(picopass->widget);
}