#pragma once #include #include typedef void (*MusicPlayerWorkerCallback)( uint8_t semitone, uint8_t dots, uint8_t duration, float position, void* context); typedef struct MusicPlayerWorker MusicPlayerWorker; MusicPlayerWorker* music_player_worker_alloc(); void music_player_worker_clear(MusicPlayerWorker* instance); void music_player_worker_free(MusicPlayerWorker* instance); bool music_player_worker_load(MusicPlayerWorker* instance, const char* file_path); bool music_player_worker_load_fmf_from_file(MusicPlayerWorker* instance, const char* file_path); bool music_player_worker_load_rtttl_from_file(MusicPlayerWorker* instance, const char* file_path); bool music_player_worker_load_rtttl_from_string(MusicPlayerWorker* instance, const char* string); void music_player_worker_set_callback( MusicPlayerWorker* instance, MusicPlayerWorkerCallback callback, void* context); void music_player_worker_set_volume(MusicPlayerWorker* instance, float volume); void music_player_worker_start(MusicPlayerWorker* instance); void music_player_worker_stop(MusicPlayerWorker* instance);