#include "../nfc_i.h" enum SubmenuIndex { SubmenuIndexBankCard, SubmenuIndexMifareUltralight, SubmenuIdexReadMfClassic, SubmenuIndexMifareDesfire, }; void nfc_scene_scripts_menu_submenu_callback(void* context, uint32_t index) { Nfc* nfc = context; view_dispatcher_send_custom_event(nfc->view_dispatcher, index); } void nfc_scene_scripts_menu_on_enter(void* context) { Nfc* nfc = context; Submenu* submenu = nfc->submenu; submenu_add_item( submenu, "Read Bank Card", SubmenuIndexBankCard, nfc_scene_scripts_menu_submenu_callback, nfc); submenu_add_item( submenu, "Read Mifare Ultral/Ntag", SubmenuIndexMifareUltralight, nfc_scene_scripts_menu_submenu_callback, nfc); submenu_add_item( submenu, "Read Mifare Classic", SubmenuIdexReadMfClassic, nfc_scene_scripts_menu_submenu_callback, nfc); submenu_add_item( submenu, "Read Mifare DESFire", SubmenuIndexMifareDesfire, nfc_scene_scripts_menu_submenu_callback, nfc); submenu_set_selected_item( nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneScriptsMenu)); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu); } bool nfc_scene_scripts_menu_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexBankCard) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneScriptsMenu, SubmenuIndexBankCard); scene_manager_next_scene(nfc->scene_manager, NfcSceneReadEmvApp); consumed = true; } else if(event.event == SubmenuIndexMifareUltralight) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneScriptsMenu, SubmenuIndexMifareUltralight); scene_manager_next_scene(nfc->scene_manager, NfcSceneReadMifareUl); consumed = true; } else if(event.event == SubmenuIdexReadMfClassic) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneScriptsMenu, SubmenuIdexReadMfClassic); scene_manager_next_scene(nfc->scene_manager, NfcSceneReadMifareClassic); consumed = true; } else if(event.event == SubmenuIndexMifareDesfire) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneScriptsMenu, SubmenuIndexMifareDesfire); scene_manager_next_scene(nfc->scene_manager, NfcSceneReadMifareDesfire); consumed = true; } } return consumed; } void nfc_scene_scripts_menu_on_exit(void* context) { Nfc* nfc = context; submenu_reset(nfc->submenu); }