#include #include #include "../nfc_i.h" #include #define SCENE_SET_UID_CUSTOM_EVENT (0UL) void nfc_scene_set_uid_byte_input_callback(void* context, uint8_t* bytes, uint8_t bytes_count) { Nfc* nfc = (Nfc*)context; view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, SCENE_SET_UID_CUSTOM_EVENT); } const void nfc_scene_set_uid_on_enter(void* context) { Nfc* nfc = (Nfc*)context; // Setup view ByteInput* byte_input = nfc->byte_input; byte_input_set_header_text(byte_input, "Enter uid in hex"); byte_input_set_result_callback( byte_input, nfc_scene_set_uid_byte_input_callback, NULL, nfc, nfc->device.data.uid, nfc->device.data.uid_len); view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewByteInput); } const bool nfc_scene_set_uid_on_event(void* context, uint32_t event) { Nfc* nfc = (Nfc*)context; if(event == SCENE_SET_UID_CUSTOM_EVENT) { view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_save_name); view_dispatcher_send_navigation_event( nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext); return true; } return false; } const void nfc_scene_set_uid_on_exit(void* context) { Nfc* nfc = (Nfc*)context; // Clear view byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0); byte_input_set_header_text(nfc->byte_input, ""); } AppScene* nfc_scene_set_uid_alloc() { AppScene* scene = furi_alloc(sizeof(AppScene)); scene->id = NfcSceneSetUid; scene->on_enter = nfc_scene_set_uid_on_enter; scene->on_event = nfc_scene_set_uid_on_event; scene->on_exit = nfc_scene_set_uid_on_exit; return scene; } void nfc_scene_set_uid_free(AppScene* scene) { free(scene); }