#include "../ibutton_i.h" #include static void ibutton_scene_delete_confirm_widget_callback( GuiButtonType result, InputType type, void* context) { iButton* ibutton = context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(ibutton->view_dispatcher, result); } } void ibutton_scene_delete_confirm_on_enter(void* context) { iButton* ibutton = context; Widget* widget = ibutton->widget; iButtonKey* key = ibutton->key; const uint8_t* key_data = ibutton_key_get_data_p(key); string_t key_name; string_init(key_name); path_extract_filename(ibutton->file_path, key_name, true); ibutton_text_store_set(ibutton, "\e#Delete %s?\e#", string_get_cstr(key_name)); widget_add_text_box_element( widget, 0, 0, 128, 27, AlignCenter, AlignCenter, ibutton->text_store, false); widget_add_button_element( widget, GuiButtonTypeLeft, "Cancel", ibutton_scene_delete_confirm_widget_callback, ibutton); widget_add_button_element( widget, GuiButtonTypeRight, "Delete", ibutton_scene_delete_confirm_widget_callback, ibutton); switch(ibutton_key_get_type(key)) { case iButtonKeyDS1990: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X %02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3], key_data[4], key_data[5], key_data[6], key_data[7]); widget_add_string_element( widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Dallas"); break; case iButtonKeyCyfral: ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]); widget_add_string_element( widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Cyfral"); break; case iButtonKeyMetakom: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]); widget_add_string_element( widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Metakom"); break; } widget_add_string_element( widget, 64, 33, AlignCenter, AlignBottom, FontSecondary, ibutton->text_store); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget); string_clear(key_name); } bool ibutton_scene_delete_confirm_on_event(void* context, SceneManagerEvent event) { iButton* ibutton = context; SceneManager* scene_manager = ibutton->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if(event.event == GuiButtonTypeRight) { if(ibutton_delete_key(ibutton)) { scene_manager_next_scene(scene_manager, iButtonSceneDeleteSuccess); } //TODO: What if the key could not be deleted? } else if(event.event == GuiButtonTypeLeft) { scene_manager_previous_scene(scene_manager); } } return consumed; } void ibutton_scene_delete_confirm_on_exit(void* context) { iButton* ibutton = context; ibutton_text_store_clear(ibutton); widget_reset(ibutton->widget); }