224d0aefe4
* First part of multitarget porting * Delete firmware/targets/f7/Inc directory * Delete firmware/targets/f7/Src directory * gpio: cli fixes; about: using version from HAL * sdk: path fixes * gui: include fixes * applications: more include fixes * gpio: ported to new apis * hal: introduced furi_hal_target_hw.h; libs: added one_wire * hal: f18 target * github: also build f18 by default * typo fix * fbt: removed extra checks on app list * api: explicitly bundling select mlib headers with sdk * hal: f18: changed INPUT_DEBOUNCE_TICKS to match f7 * cleaned up commented out code * docs: added info on hw targets * docs: targets: formatting fixes * f18: fixed link error * f18: fixed API version to match f7 * docs: hardware: minor wording fixes * faploader: added fw target check * docs: typo fixes * github: not building komi target by default * fbt: support for `targets` field for built-in apps * github: reworked build flow to exclude app_set; fbt: removed komi-specific appset; added additional target buildset check * github: fixed build; nfc: fixed pvs warnings * attempt to fix target id * f7, f18: removed certain HAL function from public API * apps: debug: enabled bt_debug_app for f18 * Targets: backport input pins configuration routine from F7 to F18 Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
156 lines
5.2 KiB
C
156 lines
5.2 KiB
C
#include "flipper_application.h"
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#include "elf/elf_file.h"
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#include <notification/notification_messages.h>
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#define TAG "fapp"
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struct FlipperApplication {
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ELFDebugInfo state;
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FlipperApplicationManifest manifest;
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ELFFile* elf;
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FuriThread* thread;
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};
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/* For debugger access to app state */
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FlipperApplication* last_loaded_app = NULL;
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FlipperApplication*
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flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface) {
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FlipperApplication* app = malloc(sizeof(FlipperApplication));
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app->elf = elf_file_alloc(storage, api_interface);
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app->thread = NULL;
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return app;
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}
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void flipper_application_free(FlipperApplication* app) {
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furi_assert(app);
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if(app->thread) {
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furi_thread_join(app->thread);
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furi_thread_free(app->thread);
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}
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last_loaded_app = NULL;
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elf_file_clear_debug_info(&app->state);
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elf_file_free(app->elf);
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free(app);
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}
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static FlipperApplicationPreloadStatus
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flipper_application_validate_manifest(FlipperApplication* app) {
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if(!flipper_application_manifest_is_valid(&app->manifest)) {
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return FlipperApplicationPreloadStatusInvalidManifest;
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}
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if(!flipper_application_manifest_is_target_compatible(&app->manifest)) {
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return FlipperApplicationPreloadStatusTargetMismatch;
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}
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if(!flipper_application_manifest_is_compatible(
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&app->manifest, elf_file_get_api_interface(app->elf))) {
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return FlipperApplicationPreloadStatusApiMismatch;
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}
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return FlipperApplicationPreloadStatusSuccess;
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}
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/* Parse headers, load manifest */
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FlipperApplicationPreloadStatus
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flipper_application_preload_manifest(FlipperApplication* app, const char* path) {
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if(!elf_file_open(app->elf, path) || !elf_file_load_manifest(app->elf, &app->manifest)) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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return flipper_application_validate_manifest(app);
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}
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/* Parse headers, load full file */
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FlipperApplicationPreloadStatus
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flipper_application_preload(FlipperApplication* app, const char* path) {
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if(!elf_file_open(app->elf, path) || !elf_file_load_section_table(app->elf, &app->manifest)) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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return flipper_application_validate_manifest(app);
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}
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const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app) {
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return &app->manifest;
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}
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FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app) {
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last_loaded_app = app;
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ELFFileLoadStatus status = elf_file_load_sections(app->elf);
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switch(status) {
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case ELFFileLoadStatusSuccess:
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elf_file_init_debug_info(app->elf, &app->state);
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return FlipperApplicationLoadStatusSuccess;
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case ELFFileLoadStatusNoFreeMemory:
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return FlipperApplicationLoadStatusNoFreeMemory;
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case ELFFileLoadStatusMissingImports:
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return FlipperApplicationLoadStatusMissingImports;
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default:
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return FlipperApplicationLoadStatusUnspecifiedError;
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}
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}
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static int32_t flipper_application_thread(void* context) {
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elf_file_pre_run(last_loaded_app->elf);
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int32_t result = elf_file_run(last_loaded_app->elf, context);
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elf_file_post_run(last_loaded_app->elf);
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// wait until all notifications from RAM are completed
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NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
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const NotificationSequence sequence_empty = {
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NULL,
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};
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notification_message_block(notifications, &sequence_empty);
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furi_record_close(RECORD_NOTIFICATION);
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return result;
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}
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FuriThread* flipper_application_spawn(FlipperApplication* app, void* args) {
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furi_check(app->thread == NULL);
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const FlipperApplicationManifest* manifest = flipper_application_get_manifest(app);
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furi_check(manifest->stack_size > 0);
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app->thread = furi_thread_alloc_ex(
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manifest->name, manifest->stack_size, flipper_application_thread, args);
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return app->thread;
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}
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static const char* preload_status_strings[] = {
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[FlipperApplicationPreloadStatusSuccess] = "Success",
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[FlipperApplicationPreloadStatusUnspecifiedError] = "Unknown error",
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[FlipperApplicationPreloadStatusInvalidFile] = "Invalid file",
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[FlipperApplicationPreloadStatusInvalidManifest] = "Invalid file manifest",
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[FlipperApplicationPreloadStatusApiMismatch] = "API version mismatch",
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[FlipperApplicationPreloadStatusTargetMismatch] = "Hardware target mismatch",
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};
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static const char* load_status_strings[] = {
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[FlipperApplicationLoadStatusSuccess] = "Success",
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[FlipperApplicationLoadStatusUnspecifiedError] = "Unknown error",
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[FlipperApplicationLoadStatusNoFreeMemory] = "Out of memory",
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[FlipperApplicationLoadStatusMissingImports] = "Found unsatisfied imports",
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};
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const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status) {
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if(status >= COUNT_OF(preload_status_strings) || preload_status_strings[status] == NULL) {
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return "Unknown error";
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}
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return preload_status_strings[status];
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}
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const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status) {
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if(status >= COUNT_OF(load_status_strings) || load_status_strings[status] == NULL) {
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return "Unknown error";
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}
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return load_status_strings[status];
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}
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