4341da90dc
* gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
143 lines
2.7 KiB
C
143 lines
2.7 KiB
C
#pragma once
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#include <stdint.h>
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#include <gui/icon.h>
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#include <assets_icons_i.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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ColorWhite = 0x00,
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ColorBlack = 0x01,
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} Color;
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typedef enum {
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FontPrimary = 0x00,
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FontSecondary = 0x01,
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FontGlyph = 0x02,
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FontKeyboard = 0x03
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} Font;
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typedef enum {
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AlignLeft,
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AlignRight,
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AlignTop,
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AlignBottom,
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AlignCenter,
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} Align;
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typedef struct Canvas Canvas;
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/*
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* Canvas width
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* @return width in pixels.
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*/
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uint8_t canvas_width(Canvas* canvas);
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/*
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* Canvas height
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* @return height in pixels.
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*/
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uint8_t canvas_height(Canvas* canvas);
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/*
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* Get current font height
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* @return height in pixels.
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*/
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uint8_t canvas_current_font_height(Canvas* canvas);
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/*
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* Clear canvas, clear rendering buffer
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*/
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void canvas_clear(Canvas* canvas);
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/*
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* Set drawing color
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*/
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void canvas_set_color(Canvas* canvas, Color color);
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/*
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* Invert drawing color
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*/
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void canvas_invert_color(Canvas* canvas);
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/*
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* Set drawing font
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*/
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void canvas_set_font(Canvas* canvas, Font font);
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/*
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* Draw string at position of baseline defined by x, y.
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*/
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void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
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/*
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* Draw aligned string defined by x, y.
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* Align calculated from position of baseline, string width and ascent (height of the glyphs above the baseline)
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*/
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void canvas_draw_str_aligned(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical,
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const char* str);
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/*
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* Get string width
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* @return width in pixels.
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*/
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uint16_t canvas_string_width(Canvas* canvas, const char* str);
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/*
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* Draw stateful icon at position defined by x,y.
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*/
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void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon);
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/*
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* Draw stateless icon at position defined by x,y.
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*/
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void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name);
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/*
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* Draw xbm icon of width, height at position defined by x,y.
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*/
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void canvas_draw_xbm(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t w,
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uint8_t h,
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const uint8_t* bitmap);
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/*
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* Draw dot at x,y
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*/
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void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
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/*
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* Draw box of width, height at x,y
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*/
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void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw frame of width, height at x,y
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*/
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void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw line from x1,y1 to x2,y2
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*/
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void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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/*
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* Draw glyph
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*/
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void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
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#ifdef __cplusplus
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}
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#endif
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