flipperzero-firmware/applications/gui/icon_animation_i.h
あく 61aaed8abb
[FL-1908] New animation update scheme (#737)
* Assets: update desktop animation frame rate and cleanup.

* Power: update ViewPort only if changed.

* Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage.

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-10-02 20:00:56 +03:00

24 lines
518 B
C

#pragma once
#include "icon_animation.h"
#include <furi.h>
struct IconAnimation {
const Icon* icon;
uint8_t frame;
bool animating;
osTimerId_t timer;
IconAnimationCallback callback;
void* callback_context;
};
/** Get pointer to current frame data */
const uint8_t* icon_animation_get_data(IconAnimation* instance);
/** Advance to next frame */
void icon_animation_next_frame(IconAnimation* instance);
/** IconAnimation timer callback */
void icon_animation_timer_callback(void* context);