flipperzero-firmware/applications/main/infrared/scenes/infrared_scene_edit_rename.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

108 lines
4.0 KiB
C

#include "../infrared_i.h"
#include <string.h>
#include <toolbox/path.h>
void infrared_scene_edit_rename_on_enter(void* context) {
Infrared* infrared = context;
InfraredRemote* remote = infrared->remote;
TextInput* text_input = infrared->text_input;
size_t enter_name_length = 0;
const InfraredEditTarget edit_target = infrared->app_state.edit_target;
if(edit_target == InfraredEditTargetButton) {
text_input_set_header_text(text_input, "Name the button");
const int32_t current_button_index = infrared->app_state.current_button_index;
furi_assert(current_button_index != InfraredButtonIndexNone);
InfraredRemoteButton* current_button =
infrared_remote_get_button(remote, current_button_index);
enter_name_length = INFRARED_MAX_BUTTON_NAME_LENGTH;
strncpy(
infrared->text_store[0],
infrared_remote_button_get_name(current_button),
enter_name_length);
} else if(edit_target == InfraredEditTargetRemote) {
text_input_set_header_text(text_input, "Name the remote");
enter_name_length = INFRARED_MAX_REMOTE_NAME_LENGTH;
strncpy(infrared->text_store[0], infrared_remote_get_name(remote), enter_name_length);
string_t folder_path;
string_init(folder_path);
if(string_end_with_str_p(infrared->file_path, INFRARED_APP_EXTENSION)) {
path_extract_dirname(string_get_cstr(infrared->file_path), folder_path);
}
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
string_get_cstr(folder_path),
INFRARED_APP_EXTENSION,
infrared_remote_get_name(remote));
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
string_clear(folder_path);
} else {
furi_assert(0);
}
text_input_set_result_callback(
text_input,
infrared_text_input_callback,
context,
infrared->text_store[0],
enter_name_length,
false);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewTextInput);
}
bool infrared_scene_edit_rename_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
InfraredRemote* remote = infrared->remote;
SceneManager* scene_manager = infrared->scene_manager;
InfraredAppState* app_state = &infrared->app_state;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypeTextEditDone) {
bool success = false;
const InfraredEditTarget edit_target = app_state->edit_target;
if(edit_target == InfraredEditTargetButton) {
const int32_t current_button_index = app_state->current_button_index;
furi_assert(current_button_index != InfraredButtonIndexNone);
success = infrared_remote_rename_button(
remote, infrared->text_store[0], current_button_index);
app_state->current_button_index = InfraredButtonIndexNone;
} else if(edit_target == InfraredEditTargetRemote) {
success = infrared_rename_current_remote(infrared, infrared->text_store[0]);
} else {
furi_assert(0);
}
if(success) {
scene_manager_next_scene(scene_manager, InfraredSceneEditRenameDone);
} else {
scene_manager_search_and_switch_to_previous_scene(
scene_manager, InfraredSceneRemoteList);
}
consumed = true;
}
}
return consumed;
}
void infrared_scene_edit_rename_on_exit(void* context) {
Infrared* infrared = context;
TextInput* text_input = infrared->text_input;
void* validator_context = text_input_get_validator_callback_context(text_input);
text_input_set_validator(text_input, NULL, NULL);
if(validator_context) {
validator_is_file_free((ValidatorIsFile*)validator_context);
}
}