flipperzero-firmware/applications/subghz/scenes/subghz_scene_save_name.c
Skorpionm 9d952ed855
[FL-1913, FL-1963] SubGhz: save raw signal, add came atomo decoder (#783)
* File_Worker: getting the name of a new file with an index
* SubGhz: add decoder RAW protocol
* SubGhz: add view Save RAW
* SubGhz: refactoring subghz custom event
* SubGhz: fix syntax
* SubGhz: fix error build
* SubGhz: test build
* SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal
* SubGhz: fix triangle glitch in save raw view
* SubGhz: fix receiver config scene
* SubGhz: fix transfer after returning from save scene
* Canvas: add font rotation
* SubGhz: raw protocol encoder
* SubGhz: fix error completion of transfer raw encoder
* SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene
* Canvas: fix font rotation
* SubGhz: fix navigation save RAW  scene
* SubGhz: add decode came atomo
* Git: renormalize
* Cleanup sources and enums
* Gui: add font direction to canvas reset, canvas init sequence cleanup.
* SubGhz: reorder menu.
* Gui: correct canvas_set_font_direction signature

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-25 17:37:14 +03:00

67 lines
2.1 KiB
C

#include "../subghz_i.h"
#include <lib/toolbox/random_name.h>
#include "file-worker.h"
#include "../helpers/subghz_custom_event.h"
void subghz_scene_save_name_text_input_callback(void* context) {
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, SubghzCustomEventSceneSaveName);
}
void subghz_scene_save_name_on_enter(void* context) {
SubGhz* subghz = context;
// Setup view
TextInput* text_input = subghz->text_input;
bool dev_name_empty = false;
if(!strcmp(subghz->file_name, "")) {
set_random_name(subghz->file_name, sizeof(subghz->file_name));
dev_name_empty = true;
} else {
memcpy(subghz->file_name_tmp, subghz->file_name, strlen(subghz->file_name));
}
text_input_set_header_text(text_input, "Name signal");
text_input_set_result_callback(
text_input,
subghz_scene_save_name_text_input_callback,
subghz,
subghz->file_name,
22, //Max len name
dev_name_empty);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTextInput);
}
bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubghzCustomEventSceneSaveName) {
if(strcmp(subghz->file_name, "")) {
if(strcmp(subghz->file_name_tmp, "")) {
subghz_rename_file(subghz);
} else {
subghz_save_protocol_to_file(subghz, subghz->file_name);
}
subghz_file_name_clear(subghz);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess);
return true;
} else {
string_set(subghz->error_str, "No name file");
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowError);
return true;
}
}
}
return false;
}
void subghz_scene_save_name_on_exit(void* context) {
SubGhz* subghz = context;
// Clear view
text_input_clean(subghz->text_input);
}