49af516ec7
* nfc: remove mifare read debug view and scene * nfc: change mifare ultralight data structure * mifare_ultralight: add more commands * nfc: add emulate mifare ul scene * nfc: rework data structures, remove debug scenes and views * nfc: add read emv scenes * nfc: mifare emulation wip * nfc cli: increase detecting time * nfc: save nfc files with new format * nfc: store Mifare Ultralight * nfc: start loading mifare ultralight * nfc: add delete scenes * nfc: add edit UID and name * nfc: finish parsing uid and mifare ul data * nfc: delete success fix * gui_widget: introduce GuiWidget * gui_widget: add string element * gui_widget: add button element * gui_widget: move free elements into gui_widget * nfc: rework info scene with GuiWidget * nfc: rework device info scene * nfc: rework delete scene gui * nfc: add compatible script support * nfc: rework emv reading scenes * nfc: rework bank card save * nfc: add bank card custom view * gui_widget: add icon element * nfc: add icon to bank card * nfc: start worker after switching view Co-authored-by: あく <alleteam@gmail.com>
71 lines
2.5 KiB
C
Executable File
71 lines
2.5 KiB
C
Executable File
#include "../nfc_i.h"
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enum SubmenuIndex {
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SubmenuIndexRead,
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SubmenuIndexRunScript,
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SubmenuIndexSaved,
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SubmenuIndexAddManualy,
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};
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void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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const void nfc_scene_start_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(
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submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu,
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"Run special action",
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SubmenuIndexRunScript,
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nfc_scene_start_submenu_callback,
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nfc);
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submenu_add_item(
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submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
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nfc_device_clear(&nfc->dev);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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const bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexRead) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCard);
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return true;
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} else if(event.event == SubmenuIndexRunScript) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneStart, SubmenuIndexRunScript);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneScriptsMenu);
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return true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
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return true;
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} else if(event.event == SubmenuIndexAddManualy) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManualy);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
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return true;
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}
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}
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return false;
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}
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const void nfc_scene_start_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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submenu_clean(nfc->submenu);
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}
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