01434265f6
* Disable USART in sleep * Restore UART state on suspend/resume * FuriHal: Enable stop mode and add insomnia to I2C and SPI * Remove IDLE interrupt * FuriHal: add FPU isr and disable all FPU interrupt, add core2 stop mode configuration on deep sleep * FuriHal: tie stop mode debug with debug rtc flag * FuriHal: adjust flash latency on clock switch, tie mcu debug with RTC debug flag * FuriHal: move resource init to early stage * Add EXTI pending check, enable debug traps with compile-time flag * Wrap sleep debug functions in conditional compilation * Remove erroneous changed * Do not use CSS, remove it from everywhere * Enable/disable USB on VBUS connect (prototype) * FuriHal: add LPMS and DEEPSLEEP magic, workaround state inconsistency between cores * FuriHal: honor c1 LMPS * USB mode switch fix * Applications: add flags and insomnia bypass system * Correct spelling * FuriHal: cleanup insomnia usage, reset sleep flags on wakeup, add shutdown api * FuriHal: extra check on reinit request * FuriHal: rename gpio_display_rst pin to gpio_display_rst_n * FuriHal: add debug HAL * FuriHal: add some magic to core2 reload procedure, fix issue with crash on ble keyboard exit * FuriHal: cleanup ble glue, add BLE_GLUE_DEBUG flag * FuriHal: ble reinit API, move os timer to LPTIM1 for deep sleep capability, shutdown that works * FuriHal: take insomnia while shutdown * Remove USB switch on/off on VBUS change * Better tick skew handling * Improve tick consistency under load * Add USB_HP dummy IRQ handler * Move interrupt check closer to sleep * Clean up includes * Re-enable Insomnia globally * FuriHal: enable CSS * FuriHal: remove questionable core2 clock shenanigans * FuriHal: use core1 RCC registers in idle timer config * FuriHal: return back CSS handlers, add lptim isr dispatching Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
203 lines
7.2 KiB
C++
203 lines
7.2 KiB
C++
#include "lfrfid_app.h"
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#include "scene/lfrfid_app_scene_start.h"
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#include "scene/lfrfid_app_scene_read.h"
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#include "scene/lfrfid_app_scene_read_success.h"
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#include "scene/lfrfid_app_scene_retry_confirm.h"
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#include "scene/lfrfid_app_scene_exit_confirm.h"
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#include "scene/lfrfid_app_scene_read_menu.h"
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#include "scene/lfrfid_app_scene_write.h"
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#include "scene/lfrfid_app_scene_write_success.h"
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#include "scene/lfrfid_app_scene_emulate.h"
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#include "scene/lfrfid_app_scene_save_name.h"
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#include "scene/lfrfid_app_scene_save_success.h"
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#include "scene/lfrfid_app_scene_select_key.h"
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#include "scene/lfrfid_app_scene_saved_key_menu.h"
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#include "scene/lfrfid_app_scene_save_data.h"
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#include "scene/lfrfid_app_scene_save_type.h"
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#include "scene/lfrfid_app_scene_saved_info.h"
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#include "scene/lfrfid_app_scene_delete_confirm.h"
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#include "scene/lfrfid_app_scene_delete_success.h"
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#include <toolbox/path.h>
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#include <flipper_format/flipper_format.h>
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const char* LfRfidApp::app_folder = "/any/lfrfid";
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const char* LfRfidApp::app_extension = ".rfid";
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const char* LfRfidApp::app_filetype = "Flipper RFID key";
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LfRfidApp::LfRfidApp()
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: scene_controller{this}
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, notification{"notification"}
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, storage{"storage"}
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, dialogs{"dialogs"}
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, text_store(40) {
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}
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LfRfidApp::~LfRfidApp() {
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}
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void LfRfidApp::run(void* _args) {
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const char* args = reinterpret_cast<const char*>(_args);
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make_app_folder();
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if(strlen(args)) {
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load_key_data(args, &worker.key);
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scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
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scene_controller.process(100, SceneType::Emulate);
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} else {
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scene_controller.add_scene(SceneType::Start, new LfRfidAppSceneStart());
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scene_controller.add_scene(SceneType::Read, new LfRfidAppSceneRead());
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scene_controller.add_scene(SceneType::RetryConfirm, new LfRfidAppSceneRetryConfirm());
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scene_controller.add_scene(SceneType::ExitConfirm, new LfRfidAppSceneExitConfirm());
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scene_controller.add_scene(SceneType::ReadSuccess, new LfRfidAppSceneReadSuccess());
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scene_controller.add_scene(SceneType::ReadKeyMenu, new LfRfidAppSceneReadKeyMenu());
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scene_controller.add_scene(SceneType::Write, new LfRfidAppSceneWrite());
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scene_controller.add_scene(SceneType::WriteSuccess, new LfRfidAppSceneWriteSuccess());
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scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
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scene_controller.add_scene(SceneType::SaveName, new LfRfidAppSceneSaveName());
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scene_controller.add_scene(SceneType::SaveSuccess, new LfRfidAppSceneSaveSuccess());
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scene_controller.add_scene(SceneType::SelectKey, new LfRfidAppSceneSelectKey());
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scene_controller.add_scene(SceneType::SavedKeyMenu, new LfRfidAppSceneSavedKeyMenu());
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scene_controller.add_scene(SceneType::SaveData, new LfRfidAppSceneSaveData());
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scene_controller.add_scene(SceneType::SaveType, new LfRfidAppSceneSaveType());
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scene_controller.add_scene(SceneType::SavedInfo, new LfRfidAppSceneSavedInfo());
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scene_controller.add_scene(SceneType::DeleteConfirm, new LfRfidAppSceneDeleteConfirm());
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scene_controller.add_scene(SceneType::DeleteSuccess, new LfRfidAppSceneDeleteSuccess());
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scene_controller.process(100);
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}
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}
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bool LfRfidApp::save_key(RfidKey* key) {
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string_t file_name;
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bool result = false;
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make_app_folder();
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string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
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result = save_key_data(string_get_cstr(file_name), key);
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string_clear(file_name);
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return result;
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}
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bool LfRfidApp::load_key_from_file_select(bool need_restore) {
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TextStore* filename_ts = new TextStore(64);
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bool result = false;
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if(need_restore) {
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result = dialog_file_select_show(
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dialogs,
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app_folder,
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app_extension,
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filename_ts->text,
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filename_ts->text_size,
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worker.key.get_name());
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} else {
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result = dialog_file_select_show(
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dialogs, app_folder, app_extension, filename_ts->text, filename_ts->text_size, NULL);
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}
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if(result) {
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string_t key_str;
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string_init_printf(key_str, "%s/%s%s", app_folder, filename_ts->text, app_extension);
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result = load_key_data(string_get_cstr(key_str), &worker.key);
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string_clear(key_str);
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}
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delete filename_ts;
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return result;
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}
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bool LfRfidApp::delete_key(RfidKey* key) {
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string_t file_name;
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bool result = false;
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string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
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result = storage_simply_remove(storage, string_get_cstr(file_name));
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string_clear(file_name);
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return result;
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}
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bool LfRfidApp::load_key_data(const char* path, RfidKey* key) {
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FlipperFormat* file = flipper_format_file_alloc(storage);
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bool result = false;
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string_t str_result;
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string_init(str_result);
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do {
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if(!flipper_format_file_open_existing(file, path)) break;
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// header
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uint32_t version;
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if(!flipper_format_read_header(file, str_result, &version)) break;
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if(string_cmp_str(str_result, app_filetype) != 0) break;
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if(version != 1) break;
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// key type
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LfrfidKeyType type;
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RfidKey loaded_key;
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if(!flipper_format_read_string(file, "Key type", str_result)) break;
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if(!lfrfid_key_get_string_type(string_get_cstr(str_result), &type)) break;
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loaded_key.set_type(type);
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// key data
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uint8_t key_data[loaded_key.get_type_data_count()] = {};
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if(!flipper_format_read_hex(file, "Data", key_data, loaded_key.get_type_data_count()))
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break;
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loaded_key.set_data(key_data, loaded_key.get_type_data_count());
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path_extract_filename_no_ext(path, str_result);
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loaded_key.set_name(string_get_cstr(str_result));
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*key = loaded_key;
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result = true;
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} while(0);
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flipper_format_free(file);
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string_clear(str_result);
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if(!result) {
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dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
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}
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return result;
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}
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bool LfRfidApp::save_key_data(const char* path, RfidKey* key) {
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FlipperFormat* file = flipper_format_file_alloc(storage);
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bool result = false;
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do {
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if(!flipper_format_file_open_always(file, path)) break;
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if(!flipper_format_write_header_cstr(file, app_filetype, 1)) break;
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if(!flipper_format_write_comment_cstr(file, "Key type can be EM4100, H10301 or I40134"))
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break;
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if(!flipper_format_write_string_cstr(
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file, "Key type", lfrfid_key_get_type_string(key->get_type())))
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break;
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if(!flipper_format_write_comment_cstr(
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file, "Data size for EM4100 is 5, for H10301 is 3, for I40134 is 3"))
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break;
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if(!flipper_format_write_hex(file, "Data", key->get_data(), key->get_type_data_count()))
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break;
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result = true;
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} while(0);
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flipper_format_free(file);
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if(!result) {
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dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
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}
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return result;
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}
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void LfRfidApp::make_app_folder() {
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if(!storage_simply_mkdir(storage, app_folder)) {
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dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
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}
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}
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