flipperzero-firmware/assets/Makefile
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

37 lines
1.1 KiB
Makefile

PROJECT_ROOT = $(abspath $(dir $(abspath $(firstword $(MAKEFILE_LIST))))..)
include $(PROJECT_ROOT)/assets/assets.mk
.PHONY: all
all: icons protobuf dolphin
$(ASSETS): $(ASSETS_SOURCES) $(ASSETS_COMPILLER)
@echo "\tASSETS\t\t" $@
@$(ASSETS_COMPILLER) icons "$(ASSETS_SOURCE_DIR)" "$(ASSETS_COMPILED_DIR)"
.PHONY: icons
icons: $(ASSETS)
$(PROTOBUF) &: $(PROTOBUF_SOURCES) $(PROTOBUF_COMPILER)
@echo "\tPROTOBUF\t" $(PROTOBUF_FILENAMES)
@$(PROTOBUF_COMPILER) -q -I$(PROTOBUF_SOURCE_DIR) -D$(PROTOBUF_COMPILED_DIR) $(PROTOBUF_SOURCES)
.PHONY: protobuf
protobuf: $(PROTOBUF)
$(PROTOBUF_FILE_ANIMATIONS): $(PROTOBUF_SOURCES_FILE_ANIMATIONS) $(PROTOBUF_COMPILER)
@echo "\tFILE ANIMATIONS\t" $(PROTOBUF_FILE_ANIMATIONS_FILENAMES)
@$(PROTOBUF_COMPILER) -q -I$(PROTOBUF_FILE_ANIMATIONS_SOURCE_DIR) -D$(PROTOBUF_FILE_ANIMATIONS_COMPILED_DIR) $(PROTOBUF_FILE_ANIMATIONS_SOURCES)
$(DOLPHIN_OUTPUT_DIR): $(DOLPHIN_SOURCE_DIR)
@echo "\tDOLPHIN"
@$(ASSETS_COMPILLER) dolphin "$(DOLPHIN_SOURCE_DIR)" "$(DOLPHIN_OUTPUT_DIR)"
.PHONY: dolphin
dolphin: $(DOLPHIN_OUTPUT_DIR)
clean:
@echo "\tCLEAN\t"
@$(RM) $(ASSETS_COMPILED_DIR)/*
@$(RM) -rf $(DOLPHIN_OUTPUT_DIR)