20fe544b4f
* nfc: add scripts menu scene * canvas: add glyph width api * app_scene: add state to Scene template * gui: introduce TextBox view * nfc: add mifare ultralight read scenes * nfc: add mifare ultralight menu scene * nfc: fix scene functions declaration * Gui: use size_t for sizes. Co-authored-by: あく <alleteam@gmail.com>
75 lines
2.1 KiB
C
Executable File
75 lines
2.1 KiB
C
Executable File
#include "nfc_scene_scripts_menu.h"
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#include "../nfc_i.h"
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#include <furi.h>
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#include <gui/modules/submenu.h>
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#include <gui/view_dispatcher.h>
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enum SubmenuIndex {
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SubmenuIndexBankCard,
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SubmenuIndexMifareUltralight,
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};
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void nfc_scene_scripts_menu_submenu_callback(void* context, uint32_t index) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
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}
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const void nfc_scene_scripts_menu_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(
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submenu,
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"Read bank card",
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SubmenuIndexBankCard,
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nfc_scene_scripts_menu_submenu_callback,
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nfc);
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submenu_add_item(
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submenu,
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"Read Mifare Ultralight",
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SubmenuIndexMifareUltralight,
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nfc_scene_scripts_menu_submenu_callback,
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nfc);
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view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
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}
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const bool nfc_scene_scripts_menu_on_event(void* context, uint32_t event) {
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Nfc* nfc = (Nfc*)context;
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if(event == SubmenuIndexBankCard) {
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view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
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view_dispatcher_send_navigation_event(
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nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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return true;
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} else if(event == SubmenuIndexMifareUltralight) {
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view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_read_mifare_ul);
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view_dispatcher_send_navigation_event(
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nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
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return true;
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}
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return false;
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}
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const void nfc_scene_scripts_menu_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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submenu_clean(nfc->submenu);
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}
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AppScene* nfc_scene_scripts_menu_alloc() {
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AppScene* scene = furi_alloc(sizeof(AppScene));
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scene->id = NfcSceneScriptsMenu;
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scene->on_enter = nfc_scene_scripts_menu_on_enter;
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scene->on_event = nfc_scene_scripts_menu_on_event;
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scene->on_exit = nfc_scene_scripts_menu_on_exit;
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return scene;
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}
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void nfc_scene_scripts_menu_free(AppScene* scene) {
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free(scene);
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} |