8605f53c28
Co-authored-by: あく <alleteam@gmail.com>
95 lines
2.6 KiB
C
Executable File
95 lines
2.6 KiB
C
Executable File
#pragma once
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#include "view.h"
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#include "gui.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Prototype for custom event callback
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*/
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typedef void (*CustomEventCallback)(uint32_t custom_event, void* context);
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/** ViewDispatcher view_port placement
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*/
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typedef enum {
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ViewDispatcherTypeNone, /**< Special layer for internal use only */
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ViewDispatcherTypeWindow, /**< Main view_port layer, status bar is shown */
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ViewDispatcherTypeFullscreen /**< Fullscreen view_port layer */
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} ViewDispatcherType;
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typedef struct ViewDispatcher ViewDispatcher;
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/** Allocate ViewDispatcher instance
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* @return pointer to ViewDispatcher instance
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*/
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ViewDispatcher* view_dispatcher_alloc();
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/** Free ViewDispatcher instance
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* @param view_dispatcher pointer to ViewDispatcher
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*/
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void view_dispatcher_free(ViewDispatcher* view_dispatcher);
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/** Enable queue support
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* If queue enabled all input and custom events will be dispatched throw internal queue
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* @param view_dispatcher ViewDispatcher instance
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*/
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void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher);
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/** Set custom event callback
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* Custom callback is called when custom event in internal queue received
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*/
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void view_dispatcher_set_custom_callback(
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ViewDispatcher* view_dispatcher,
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CustomEventCallback callback,
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void* context);
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/** Send custom event
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*/
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void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
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/** Run ViewDispatcher
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* Use only after queue enabled
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* @param view_dispatcher ViewDispatcher instance
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*/
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void view_dispatcher_run(ViewDispatcher* view_dispatcher);
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/** Stop ViewDispatcher
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* Use only after queue enabled
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* @param view_dispatcher ViewDispatcher instance
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*/
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void view_dispatcher_stop(ViewDispatcher* view_dispatcher);
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/** Add view to ViewDispatcher
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* @param view_dispatcher, ViewDispatcher instance
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* @param view_id View id to register
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* @param view View instance
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*/
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void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
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/** Remove view from ViewDispatcher
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* @param view_dispatcher ViewDispatcher instance
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* @param view_id View id to remove
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*/
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void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
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/** Switch to View
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* @param view_dispatcher ViewDispatcher instance
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* @param view_id View id to register
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*/
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void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
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/** Attach ViewDispatcher to GUI
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* @param view_dispatcher ViewDispatcher instance
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* @param gui GUI instance to attach to
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*/
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void view_dispatcher_attach_to_gui(
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ViewDispatcher* view_dispatcher,
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Gui* gui,
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ViewDispatcherType type);
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#ifdef __cplusplus
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}
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#endif
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