* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module. * Furi: new thread helper * Furi: cleanup thread documentation * Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature. * F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG * Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps. * C++ app template sample, new exit method
		
			
				
	
	
		
			105 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include <furi.h>
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| 
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| typedef enum {
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|     EventTypeTick,
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|     EventTypeKey,
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|     // add your events type
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| } EventType;
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| 
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| typedef struct {
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|     union {
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|         InputEvent input;
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|         // add your events payload
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|     } value;
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|     EventType type;
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| } Event;
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| 
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| typedef struct {
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|     // describe state here
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| } State;
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| 
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| static void render_callback(Canvas* canvas, void* ctx) {
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|     State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
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| 
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|     canvas_clear(canvas);
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| 
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|     // draw your app
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| 
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|     release_mutex((ValueMutex*)ctx, state);
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| }
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| 
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| static void input_callback(InputEvent* input_event, void* ctx) {
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|     osMessageQueueId_t event_queue = (QueueHandle_t)ctx;
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| 
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|     Event event;
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|     event.type = EventTypeKey;
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|     event.value.input = *input_event;
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|     osMessageQueuePut(event_queue, &event, 0, 0);
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| }
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| 
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| int32_t template_app(void* p) {
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|     osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(Event), NULL);
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| 
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|     State _state;
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|     /* init state here */
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|     ValueMutex state_mutex;
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|     if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
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|         printf("cannot create mutex\r\n");
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|         return 255;
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|     }
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| 
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|     ViewPort* view_port = view_port_alloc();
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| 
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|     view_port_draw_callback_set(view_port, render_callback, &state_mutex);
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|     view_port_input_callback_set(view_port, input_callback, event_queue);
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| 
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|     // Open GUI and register view_port
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|     Gui* gui = furi_record_open("gui");
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|     if(gui == NULL) {
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|         printf("gui is not available\r\n");
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|         return 255;
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|     }
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|     gui_add_view_port(gui, view_port, /* specify UI layer */);
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| 
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|     Event event;
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|     while(1) {
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|         osStatus_t event_status = osMessageQueueGet(
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|             event_queue, &event, NULL,
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|             /* specify timeout */
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|         );
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|         State* state = (State*)acquire_mutex_block(&state_mutex);
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| 
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|         if(event_status == osOK) {
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|             if(event.type == EventTypeKey) {
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|                 // press events
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|                 if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyBack) {
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|                 }
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| 
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|                 if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyUp) {
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|                 }
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| 
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|                 if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyDown) {
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|                 }
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| 
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|                 if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyLeft) {
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|                 }
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| 
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|                 if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyRight) {
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|                 }
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| 
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|                 if(event.value.input.key == InputKeyOk) {
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|                 }
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|             }
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|         } else {
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|             // event timeout
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|         }
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| 
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|         // common code, for example, force update UI
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|         // view_port_update(view_port);
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| 
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|         release_mutex(&state_mutex, state);
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|     }
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| 
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|     return 0;
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| }
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