flipperzero-firmware/lib/lib.mk
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

131 lines
3.9 KiB
Makefile

LIB_DIR = $(PROJECT_ROOT)/lib
# TODO: some places use lib/header.h includes, is it ok?
CFLAGS += -I$(LIB_DIR)
# Mlib containers
CFLAGS += -I$(LIB_DIR)/mlib
# U8G2 display library
U8G2_DIR = $(LIB_DIR)/u8g2
CFLAGS += -I$(U8G2_DIR)
C_SOURCES += $(U8G2_DIR)/u8g2_glue.c
C_SOURCES += $(U8G2_DIR)/u8g2_intersection.c
C_SOURCES += $(U8G2_DIR)/u8g2_setup.c
C_SOURCES += $(U8G2_DIR)/u8g2_d_memory.c
C_SOURCES += $(U8G2_DIR)/u8x8_cad.c
C_SOURCES += $(U8G2_DIR)/u8x8_byte.c
C_SOURCES += $(U8G2_DIR)/u8x8_gpio.c
C_SOURCES += $(U8G2_DIR)/u8x8_display.c
C_SOURCES += $(U8G2_DIR)/u8x8_setup.c
C_SOURCES += $(U8G2_DIR)/u8g2_hvline.c
C_SOURCES += $(U8G2_DIR)/u8g2_line.c
C_SOURCES += $(U8G2_DIR)/u8g2_ll_hvline.c
C_SOURCES += $(U8G2_DIR)/u8g2_circle.c
C_SOURCES += $(U8G2_DIR)/u8g2_box.c
C_SOURCES += $(U8G2_DIR)/u8g2_buffer.c
C_SOURCES += $(U8G2_DIR)/u8g2_font.c
C_SOURCES += $(U8G2_DIR)/u8g2_fonts.c
C_SOURCES += $(U8G2_DIR)/u8x8_8x8.c
C_SOURCES += $(U8G2_DIR)/u8g2_bitmap.c
FATFS_DIR = $(LIB_DIR)/fatfs
C_SOURCES += $(FATFS_DIR)/ff.c
C_SOURCES += $(FATFS_DIR)/ff_gen_drv.c
C_SOURCES += $(FATFS_DIR)/diskio.c
C_SOURCES += $(FATFS_DIR)/option/unicode.c
# Little FS
LITTLEFS_DIR = $(LIB_DIR)/littlefs
CFLAGS += -I$(LITTLEFS_DIR) -DLFS_CONFIG=lfs_config.h
C_SOURCES += $(LITTLEFS_DIR)/lfs.c
C_SOURCES += $(LITTLEFS_DIR)/lfs_util.c
ST25RFAL002_DIR = $(LIB_DIR)/ST25RFAL002
CFLAGS += -I$(ST25RFAL002_DIR)
CFLAGS += -I$(ST25RFAL002_DIR)/include
CFLAGS += -I$(ST25RFAL002_DIR)/source/st25r3916
C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/*.c)
C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/source/*.c)
C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/source/st25r3916/*.c)
CFLAGS += -I$(LIB_DIR)/nfc_protocols
C_SOURCES += $(wildcard $(LIB_DIR)/nfc_protocols/*.c)
# callback connector (C to CPP) library
CFLAGS += -I$(LIB_DIR)/callback-connector
# app template library
CFLAGS += -I$(LIB_DIR)/app-template
# add C scene template
CFLAGS += -I$(LIB_DIR)/app_scene_template
# fnv1a hash library
CFLAGS += -I$(LIB_DIR)/fnv1a-hash
C_SOURCES += $(LIB_DIR)/fnv1a-hash/fnv1a-hash.c
# onewire library
ONEWIRE_DIR = $(LIB_DIR)/onewire
CFLAGS += -I$(ONEWIRE_DIR)
CPP_SOURCES += $(wildcard $(ONEWIRE_DIR)/*.cpp)
# cyfral library
CYFRAL_DIR = $(LIB_DIR)/cyfral
CFLAGS += -I$(CYFRAL_DIR)
CPP_SOURCES += $(wildcard $(CYFRAL_DIR)/*.cpp)
# common apps api
CFLAGS += -I$(LIB_DIR)/common-api
# drivers
CFLAGS += -I$(LIB_DIR)/drivers
C_SOURCES += $(wildcard $(LIB_DIR)/drivers/*.c)
# IR lib
CFLAGS += -I$(LIB_DIR)/irda/encoder_decoder
CFLAGS += -I$(LIB_DIR)/irda/worker
C_SOURCES += $(wildcard $(LIB_DIR)/irda/encoder_decoder/*.c)
C_SOURCES += $(wildcard $(LIB_DIR)/irda/encoder_decoder/*/*.c)
C_SOURCES += $(wildcard $(LIB_DIR)/irda/worker/*.c)
# SubGhz
C_SOURCES += $(wildcard $(LIB_DIR)/subghz/*.c)
C_SOURCES += $(wildcard $(LIB_DIR)/subghz/*/*.c)
#scened app template lib
CFLAGS += -I$(LIB_DIR)/app-scened-template
C_SOURCES += $(wildcard $(LIB_DIR)/app-scened-template/*.c)
CPP_SOURCES += $(wildcard $(LIB_DIR)/app-scened-template/*.cpp)
CPP_SOURCES += $(wildcard $(LIB_DIR)/app-scened-template/*/*.cpp)
# Toolbox
C_SOURCES += $(wildcard $(LIB_DIR)/toolbox/*.c)
C_SOURCES += $(wildcard $(LIB_DIR)/toolbox/*/*.c)
CPP_SOURCES += $(wildcard $(LIB_DIR)/toolbox/*.cpp)
CPP_SOURCES += $(wildcard $(LIB_DIR)/toolbox/*/*.cpp)
# USB Stack
CFLAGS += -I$(LIB_DIR)/libusb_stm32/inc
C_SOURCES += $(wildcard $(LIB_DIR)/libusb_stm32/src/*.c)
# protobuf
CFLAGS += -I$(LIB_DIR)/nanopb
C_SOURCES += $(wildcard $(LIB_DIR)/nanopb/*.c)
# heatshrink
CFLAGS += -I$(LIB_DIR)/heatshrink
C_SOURCES += $(wildcard $(LIB_DIR)/heatshrink/*.c)
# Toolbox
CFLAGS += -I$(LIB_DIR)/flipper_file
C_SOURCES += $(wildcard $(LIB_DIR)/flipper_file/*.c)
# Flipper format
CFLAGS += -I$(LIB_DIR)/flipper_format
C_SOURCES += $(wildcard $(LIB_DIR)/flipper_format/*.c)
# Micro-ECC
CFLAGS += -I$(LIB_DIR)/micro-ecc
C_SOURCES += $(wildcard $(LIB_DIR)/micro-ecc/*.c)