* Hal lfrfid: add read timer pulse and period config fns * New debug application for lfrfid subsystem * New lfrfid: app, fix naming * App lfrfid: assets * Container view module * App ibutton: remove unused header * App lfrfid scenes * App notification, add yield to blocking operations, add speaker volume control * App lfrfid: reading key scene * Assets: placeholder icon * App lfrfid: reworked container view module * App lfrfid: new scenes * App lfrfid: write scene * App lfrfid: write hid * App lfrfid: emulate scene * App lfrfid: save name scene * App lfrfid: add missing file
		
			
				
	
	
		
			26 lines
		
	
	
		
			444 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			444 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "icon-element.h"
 | |
| 
 | |
| IconElement::IconElement() {
 | |
| }
 | |
| 
 | |
| IconElement::~IconElement() {
 | |
| }
 | |
| 
 | |
| void IconElement::draw(Canvas* canvas) {
 | |
|     if(name != I_Empty_1x1) {
 | |
|         canvas_draw_icon_name(canvas, x, y, name);
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool IconElement::input(InputEvent* event) {
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void IconElement::set_icon(uint8_t _x, uint8_t _y, IconName _name) {
 | |
|     lock_model();
 | |
|     name = _name;
 | |
|     x = _x;
 | |
|     y = _y;
 | |
|     unlock_model(true);
 | |
| }
 |