389ff92cc1
* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
175 lines
4.6 KiB
C
175 lines
4.6 KiB
C
#include "dolphin_state.h"
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#include <stdint.h>
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#include <storage/storage.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <math.h>
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#include <toolbox/saved_struct.h>
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#define TAG "DolphinState"
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#define DOLPHIN_STATE_PATH "/int/dolphin.state"
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#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
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#define DOLPHIN_STATE_HEADER_VERSION 0x01
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#define DOLPHIN_LVL_THRESHOLD 20.0f
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#define LEVEL2_THRESHOLD 20
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#define LEVEL3_THRESHOLD 100
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#define BUTTHURT_MAX 14
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#define BUTTHURT_MIN 0
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DolphinState* dolphin_state_alloc() {
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return furi_alloc(sizeof(DolphinState));
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}
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void dolphin_state_free(DolphinState* dolphin_state) {
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free(dolphin_state);
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}
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bool dolphin_state_save(DolphinState* dolphin_state) {
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if(!dolphin_state->dirty) {
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return true;
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}
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bool result = saved_struct_save(
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DOLPHIN_STATE_PATH,
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&dolphin_state->data,
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sizeof(DolphinStoreData),
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DOLPHIN_STATE_HEADER_MAGIC,
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DOLPHIN_STATE_HEADER_VERSION);
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if(result) {
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FURI_LOG_I(TAG, "State saved");
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dolphin_state->dirty = false;
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} else {
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FURI_LOG_E(TAG, "Failed to save state");
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}
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return result;
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}
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bool dolphin_state_load(DolphinState* dolphin_state) {
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bool success = saved_struct_load(
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DOLPHIN_STATE_PATH,
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&dolphin_state->data,
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sizeof(DolphinStoreData),
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DOLPHIN_STATE_HEADER_MAGIC,
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DOLPHIN_STATE_HEADER_VERSION);
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if(success) {
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if((dolphin_state->data.butthurt > BUTTHURT_MAX) ||
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(dolphin_state->data.butthurt < BUTTHURT_MIN)) {
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success = false;
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}
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}
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if(!success) {
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FURI_LOG_W(TAG, "Reset dolphin-state");
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memset(dolphin_state, 0, sizeof(*dolphin_state));
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dolphin_state->dirty = true;
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}
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return success;
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}
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uint64_t dolphin_state_timestamp() {
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FuriHalRtcDateTime datetime;
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struct tm current;
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furi_hal_rtc_get_datetime(&datetime);
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current.tm_year = datetime.year - 1900;
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current.tm_mday = datetime.day;
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current.tm_mon = datetime.month - 1;
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current.tm_hour = datetime.hour;
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current.tm_min = datetime.minute;
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current.tm_sec = datetime.second;
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return mktime(¤t);
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}
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bool dolphin_state_is_levelup(uint32_t icounter) {
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return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD);
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}
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uint8_t dolphin_get_level(uint32_t icounter) {
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if(icounter <= LEVEL2_THRESHOLD) {
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return 1;
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} else if(icounter <= LEVEL3_THRESHOLD) {
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return 2;
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} else {
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return 3;
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}
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}
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uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
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uint32_t threshold = 0;
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if(icounter <= LEVEL2_THRESHOLD) {
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threshold = 0;
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} else if(icounter <= LEVEL3_THRESHOLD) {
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threshold = LEVEL2_THRESHOLD + 1;
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} else {
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threshold = LEVEL3_THRESHOLD + 1;
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}
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return icounter - threshold;
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}
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uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
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uint32_t threshold = 0;
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if(icounter <= LEVEL2_THRESHOLD) {
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threshold = LEVEL2_THRESHOLD;
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} else if(icounter <= LEVEL3_THRESHOLD) {
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threshold = LEVEL3_THRESHOLD;
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} else {
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threshold = (uint32_t)-1;
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}
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return threshold - icounter;
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}
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bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
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const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
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int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
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bool level_up = false;
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bool mood_changed = false;
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if(icounter <= 0) {
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icounter = 0;
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if(dolphin_state->data.icounter == 0) {
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return false;
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}
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}
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uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
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if(xp_to_levelup) {
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level_up = true;
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dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
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}
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uint32_t new_butthurt = CLAMP(
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((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt,
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BUTTHURT_MAX,
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BUTTHURT_MIN);
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if(!!dolphin_state->data.butthurt != !!new_butthurt) {
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mood_changed = true;
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}
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dolphin_state->data.butthurt = new_butthurt;
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dolphin_state->data.timestamp = dolphin_state_timestamp();
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dolphin_state->dirty = true;
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return level_up || mood_changed;
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}
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void dolphin_state_butthurted(DolphinState* dolphin_state) {
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if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
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dolphin_state->data.butthurt++;
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FURI_LOG_I("DolphinState", "Increasing butthurt");
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dolphin_state->data.timestamp = dolphin_state_timestamp();
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dolphin_state->dirty = true;
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}
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}
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void dolphin_state_increase_level(DolphinState* dolphin_state) {
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++dolphin_state->data.icounter;
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dolphin_state->dirty = true;
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}
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