flipperzero-firmware/applications/rpc/rpc_app.c
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

79 lines
2.5 KiB
C

#include "flipper.pb.h"
#include "furi/record.h"
#include "rpc_i.h"
#include <furi.h>
#include <loader/loader.h>
void rpc_system_app_start_process(const PB_Main* request, void* context) {
Rpc* rpc = context;
furi_assert(rpc);
furi_assert(request);
furi_assert(request->which_content == PB_Main_app_start_request_tag);
PB_CommandStatus result = PB_CommandStatus_ERROR_APP_CANT_START;
Loader* loader = furi_record_open("loader");
const char* app_name = request->content.app_start_request.name;
if(app_name) {
const char* app_args = request->content.app_start_request.args;
LoaderStatus status = loader_start(loader, app_name, app_args);
if(status == LoaderStatusErrorAppStarted) {
result = PB_CommandStatus_ERROR_APP_SYSTEM_LOCKED;
} else if(status == LoaderStatusErrorInternal) {
result = PB_CommandStatus_ERROR_APP_CANT_START;
} else if(status == LoaderStatusErrorUnknownApp) {
result = PB_CommandStatus_ERROR_INVALID_PARAMETERS;
} else if(status == LoaderStatusOk) {
result = PB_CommandStatus_OK;
} else {
furi_assert(0);
}
} else {
result = PB_CommandStatus_ERROR_INVALID_PARAMETERS;
}
furi_record_close("loader");
rpc_send_and_release_empty(rpc, request->command_id, result);
}
void rpc_system_app_lock_status_process(const PB_Main* request, void* context) {
Rpc* rpc = context;
furi_assert(rpc);
furi_assert(request);
furi_assert(request->which_content == PB_Main_app_lock_status_request_tag);
Loader* loader = furi_record_open("loader");
PB_Main response = {
.has_next = false,
.command_status = PB_CommandStatus_OK,
.command_id = request->command_id,
.which_content = PB_Main_app_lock_status_response_tag,
};
response.content.app_lock_status_response.locked = loader_is_locked(loader);
furi_record_close("loader");
rpc_send_and_release(rpc, &response);
pb_release(&PB_Main_msg, &response);
}
void* rpc_system_app_alloc(Rpc* rpc) {
furi_assert(rpc);
RpcHandler rpc_handler = {
.message_handler = NULL,
.decode_submessage = NULL,
.context = rpc,
};
rpc_handler.message_handler = rpc_system_app_start_process;
rpc_add_handler(rpc, PB_Main_app_start_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_app_lock_status_process;
rpc_add_handler(rpc, PB_Main_app_lock_status_request_tag, &rpc_handler);
return NULL;
}