a39002ce22
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
79 lines
2.5 KiB
C
79 lines
2.5 KiB
C
#include "flipper.pb.h"
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#include "furi/record.h"
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#include "rpc_i.h"
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#include <furi.h>
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#include <loader/loader.h>
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void rpc_system_app_start_process(const PB_Main* request, void* context) {
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Rpc* rpc = context;
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furi_assert(rpc);
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furi_assert(request);
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furi_assert(request->which_content == PB_Main_app_start_request_tag);
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PB_CommandStatus result = PB_CommandStatus_ERROR_APP_CANT_START;
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Loader* loader = furi_record_open("loader");
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const char* app_name = request->content.app_start_request.name;
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if(app_name) {
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const char* app_args = request->content.app_start_request.args;
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LoaderStatus status = loader_start(loader, app_name, app_args);
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if(status == LoaderStatusErrorAppStarted) {
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result = PB_CommandStatus_ERROR_APP_SYSTEM_LOCKED;
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} else if(status == LoaderStatusErrorInternal) {
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result = PB_CommandStatus_ERROR_APP_CANT_START;
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} else if(status == LoaderStatusErrorUnknownApp) {
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result = PB_CommandStatus_ERROR_INVALID_PARAMETERS;
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} else if(status == LoaderStatusOk) {
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result = PB_CommandStatus_OK;
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} else {
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furi_assert(0);
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}
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} else {
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result = PB_CommandStatus_ERROR_INVALID_PARAMETERS;
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}
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furi_record_close("loader");
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rpc_send_and_release_empty(rpc, request->command_id, result);
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}
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void rpc_system_app_lock_status_process(const PB_Main* request, void* context) {
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Rpc* rpc = context;
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furi_assert(rpc);
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furi_assert(request);
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furi_assert(request->which_content == PB_Main_app_lock_status_request_tag);
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Loader* loader = furi_record_open("loader");
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PB_Main response = {
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.has_next = false,
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.command_status = PB_CommandStatus_OK,
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.command_id = request->command_id,
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.which_content = PB_Main_app_lock_status_response_tag,
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};
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response.content.app_lock_status_response.locked = loader_is_locked(loader);
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furi_record_close("loader");
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rpc_send_and_release(rpc, &response);
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pb_release(&PB_Main_msg, &response);
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}
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void* rpc_system_app_alloc(Rpc* rpc) {
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furi_assert(rpc);
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RpcHandler rpc_handler = {
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.message_handler = NULL,
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.decode_submessage = NULL,
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.context = rpc,
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};
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rpc_handler.message_handler = rpc_system_app_start_process;
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rpc_add_handler(rpc, PB_Main_app_start_request_tag, &rpc_handler);
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rpc_handler.message_handler = rpc_system_app_lock_status_process;
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rpc_add_handler(rpc, PB_Main_app_lock_status_request_tag, &rpc_handler);
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return NULL;
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}
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