flipperzero-firmware/applications/external/weather_station/weather_station_app_i.h
hedger 53435579b3
[FL-3097] fbt, faploader: minimal app module implementation (#2420)
* fbt, faploader: minimal app module implementation
* faploader, libs: moved API hashtable core to flipper_application
* example: compound api
* lib: flipper_application: naming fixes, doxygen comments
* fbt: changed `requires` manifest field behavior for app extensions
* examples: refactored plugin apps; faploader: changed new API naming; fbt: changed PLUGIN app type meaning
* loader: dropped support for debug apps & plugin menus
* moved applications/plugins -> applications/external
* Restored x bit on chiplist_convert.py
* git: fixed free-dap submodule path
* pvs: updated submodule paths
* examples: example_advanced_plugins.c: removed potential memory leak on errors
* examples: example_plugins: refined requires
* fbt: not deploying app modules for debug/sample apps; extra validation for .PLUGIN-type apps
* apps: removed cdefines for external apps
* fbt: moved ext app path definition
* fbt: reworked fap_dist handling; f18: synced api_symbols.csv
* fbt: removed resources_paths for extapps
* scripts: reworked storage
* scripts: reworked runfap.py & selfupdate.py to use new api
* wip: fal runner
* fbt: moved file packaging into separate module
* scripts: storage: fixes
* scripts: storage: minor fixes for new api
* fbt: changed internal artifact storage details for external apps
* scripts: storage: additional fixes and better error reporting; examples: using APP_DATA_PATH()
* fbt, scripts: reworked launch_app to deploy plugins; moved old runfap.py to distfap.py
* fbt: extra check for plugins descriptors
* fbt: additional checks in emitter
* fbt: better info message on SDK rebuild
* scripts: removed requirements.txt
* loader: removed remnants of plugins & debug menus
* post-review fixes
2023-03-14 23:29:28 +09:00

74 lines
2.1 KiB
C

#pragma once
#include "helpers/weather_station_types.h"
#include "scenes/weather_station_scene.h"
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/widget.h>
#include <notification/notification_messages.h>
#include "views/weather_station_receiver.h"
#include "views/weather_station_receiver_info.h"
#include "weather_station_history.h"
#include <lib/subghz/subghz_setting.h>
#include <lib/subghz/subghz_worker.h>
#include <lib/subghz/receiver.h>
#include <lib/subghz/transmitter.h>
#include <lib/subghz/registry.h>
typedef struct WeatherStationApp WeatherStationApp;
struct WeatherStationTxRx {
SubGhzWorker* worker;
SubGhzEnvironment* environment;
SubGhzReceiver* receiver;
SubGhzRadioPreset* preset;
WSHistory* history;
uint16_t idx_menu_chosen;
WSTxRxState txrx_state;
WSHopperState hopper_state;
uint8_t hopper_timeout;
uint8_t hopper_idx_frequency;
WSRxKeyState rx_key_state;
};
typedef struct WeatherStationTxRx WeatherStationTxRx;
struct WeatherStationApp {
Gui* gui;
ViewDispatcher* view_dispatcher;
WeatherStationTxRx* txrx;
SceneManager* scene_manager;
NotificationApp* notifications;
VariableItemList* variable_item_list;
Submenu* submenu;
Widget* widget;
WSReceiver* ws_receiver;
WSReceiverInfo* ws_receiver_info;
WSLock lock;
SubGhzSetting* setting;
};
void ws_preset_init(
void* context,
const char* preset_name,
uint32_t frequency,
uint8_t* preset_data,
size_t preset_data_size);
bool ws_set_preset(WeatherStationApp* app, const char* preset);
void ws_get_frequency_modulation(
WeatherStationApp* app,
FuriString* frequency,
FuriString* modulation);
void ws_begin(WeatherStationApp* app, uint8_t* preset_data);
uint32_t ws_rx(WeatherStationApp* app, uint32_t frequency);
void ws_idle(WeatherStationApp* app);
void ws_rx_end(WeatherStationApp* app);
void ws_sleep(WeatherStationApp* app);
void ws_hopper_update(WeatherStationApp* app);